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301.
▲
Show HN: Documenting an Obscure Japanese Wii Game – and-Kensaku
github.com/TylerJaacks
1 comment
18 days ago
TylerJaacks
7 points
302.
▲
Show HN: Open-Source AI Tool for Crafting Custom D&D Campaigns
github.com/dhorions
discuss
2 years ago
quodlibet
7 points
303.
▲
Two new Behavior-Driven Development libraries for Objective-C (Nu/MacRuby)
1 comment
15 years ago
superalloy
6 points
304.
▲
Show HN: Co-locating Debian Bullseye with an evil maid
discuss
3 years ago
reliefcrew
6 points
305.
▲
CrossUO- OpenSource First Linux/mac/win Ultima Online Client
2 comments
7 years ago
Dayvigco
5 points
306.
▲
Show HN: A state-based narrative engine for tabletop RPGs
github.com/dkoepsell
discuss
5 months ago
KoeppyLoco
5 points
307.
▲
First OpenSource native multiplatform (win/mac/Linux) client for Ultima Online
discuss
7 years ago
Riiem
5 points
308.
▲
Show HN: An interactive kids' book written in Emacs Org Mode
5 comments
a year ago
dskhatri
4 points
309.
▲
Ask HN: What do I need to know to be hired as a junior back-end web developer?
1 comment
5 years ago
Woadray
4 points
310.
▲
Show HN: Paper Console – Handmade thermal printer for news, weather, notes, more
travismiller.design
discuss
3 months ago
travmiller
4 points
311.
▲
Show HN: Klipse (pluggable client side evaluator) just hit 500 stars on GitHub
discuss
10 years ago
viebel
4 points
312.
▲
Show HN: Heypi – Like OpenClaw but for Your Team (Slack, Discord, etc.)
github.com/hunvreus
2 comments
25 days ago
hunvreus
3 points
313.
▲
PlayCTF – An open source Jeopardy style CTF creation and management platform
2 comments
4 years ago
sdslabs
3 points
314.
▲
Show HN: MeshCore Plays Pokémon: Collaborative Pokémon, no internet required
github.com/IdreesInc
discuss
2 months ago
IdreesInc
3 points
315.
▲
Show HN: Interactive Terminal for AI – Let LLMs Drive TTYs
github.com/mstsirkin
discuss
6 months ago
mishutka
3 points
316.
▲
Show HN: Aiologic – GIL-powered* locking library for Python
github.com/x42005e1f
discuss
6 months ago
x42005e1f
3 points
317.
▲
Show HN: I spent 40 hours vibe coding after 40 years of traditional programming
marcobenedetti.substack.com
discuss
a year ago
maxbene
3 points
318.
▲
Show HN: We built an AI-agent with a state machine instead of a giant prompt
nomos.dowhile.dev
discuss
a year ago
chandralegend
3 points
319.
▲
Show HN: Easier Setup for Stephen Marz's “RISC-V OS in Rust” Series
github.com/kaycebasques
discuss
3 years ago
kaycebasques
3 points
320.
▲
Show HN: Planetary CFD on a Phone
discuss
9 years ago
araes
3 points
321.
▲
Show HN: Doom Playable in a GitHub Readme
kuber.studio
3 comments
6 months ago
kuberwastaken
2 points
322.
▲
Show HN: Today is Friday What are you building?
2 comments
5 months ago
cranberryturkey
2 points
323.
▲
Show HN: A book that builds GPT-2, Llama 3, DeepSeek from scratch in PyTorch
1 comment
2 months ago
s1lv3rj1nx
2 points
324.
▲
Show HN: Database Queries from Brainfuck
github.com/rthickling
1 comment
4 months ago
tradrich
2 points
325.
▲
Show HN: Helices Create a New Model of Deterministic Computation [pdf]
lambdalord.github.io
1 comment
a year ago
bkaminsky
2 points
326.
▲
Show HN: Poopoo peepee Language – A vowel-based, programming language
github.com/JureBevc
1 comment
a year ago
neonian
2 points
327.
▲
Show HN: Escape the Room, bounded AI stats game
github.com/AymanJabr
discuss
3 months ago
AymanJabr
2 points
328.
▲
Show HN: Admiran: a pure, lazy functional language and self-hosting compiler
github.com/taolson
discuss
4 months ago
taolson
2 points
329.
▲
Show HN: CAML-Lint – a linter for narrative/quest JSON used in game design
github.com/dkoepsell
discuss
5 months ago
KoeppyLoco
2 points
330.
▲
Show HN: Claude Code HUD for VS Code
github.com/stelcart
discuss
6 months ago
ido
2 points
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