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331.
▲
Casual free-to-play without the competition
gamesindustry.biz
discuss
8 years ago
uptown
1 points
332.
▲
“The reason we're killing ourselves isn't because we love what we're doing”
gamesindustry.biz
discuss
8 years ago
Nnubes256
1 points
333.
▲
The Third Age of Jagex, Developers of Runescape
gamesindustry.biz
discuss
8 years ago
meri_dian
1 points
334.
▲
Tencent implements time limits to curb kids' gaming addictions
gamesindustry.biz
discuss
9 years ago
yadongwen
1 points
335.
▲
Introversion's latest game has “bombed in a big way”
gamesindustry.biz
discuss
9 years ago
deafcalculus
1 points
336.
▲
A Recipe for “Special Team Magic”
gamesindustry.biz
discuss
9 years ago
wallflower
1 points
337.
▲
The dangers of passion projects: Staying sane in indie development
gamesindustry.biz
discuss
9 years ago
Ultimatt
1 points
338.
▲
How can we solve Nintendo Switch's cartridge cost quandary?
gamesindustry.biz
discuss
9 years ago
coryfklein
1 points
339.
▲
HTC Vive has sold more than 140.000 units according to a report
gamesindustry.biz
discuss
10 years ago
SkarredGhost
1 points
340.
▲
“We're definitely at the point where something's gotta give”
gamesindustry.biz
discuss
10 years ago
franzb
1 points
341.
▲
Is Pokémon Go success going to come to a Weezing halt?
gamesindustry.biz
discuss
10 years ago
hertzian
1 points
342.
▲
Asobo Studio: Lessons from the Frontline of HoloLens Development
gamesindustry.biz
discuss
10 years ago
yread
1 points
343.
▲
Zynga posts $117M full-year loss
gamesindustry.biz
discuss
10 years ago
Zweihander
1 points