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361.
▲
Duktape64: JavaScript on the Nintendo 64
github.com/jsdf
discuss
6 years ago
danbolt
2 points
362.
▲
Qword: OS for x86_64 based around a “keep it simple and make it work” philosophy
github.com/qword-os
discuss
6 years ago
mastabadtomm
2 points
363.
▲
Simple x86-64 VT-X Hypervisor with EPT Hooking
github.com/Gbps
discuss
7 years ago
eatonphil
2 points
364.
▲
Zydis v3.0 is now final (x86-64 disassembler library)
github.com/zyantific
discuss
7 years ago
athre0z_
2 points
365.
▲
Make Nintendo 64 Games in Rust
github.com/rust-console
discuss
7 years ago
lmzach09
2 points
366.
▲
NEMU: Hypervisor to run modern cloud workloads on modern 64-bit Intel/ARM CPUs
github.com/intel
discuss
7 years ago
ingve
2 points
367.
▲
UltraEd: A WIP level editor/game engine for the Nintendo 64
github.com/deadcast2
discuss
7 years ago
deadcast
2 points
368.
▲
Show HN: Caterpyl – Mini C to x86_64 Compiler
github.com/SambhavS
discuss
7 years ago
sambhavs
2 points
369.
▲
Winevdm on 64-bit Windows
github.com/otya128
discuss
7 years ago
djsumdog
2 points
370.
▲
NCC: a new x86_64 C compiler for BSD/64
github.com/gnuless
discuss
7 years ago
beefhash
2 points
371.
▲
Smalltime: A simple and convenient date and time format in 64 bits
github.com/kstenerud
discuss
8 years ago
kstenerud
2 points
372.
▲
Biscuit: Monolithic, POSIX-Subset OS Kernel in Go for X86-64 CPUs
github.com/mit-pdos
discuss
8 years ago
hellcow
2 points
373.
▲
Show HN: Minimalistic super mario 64 like 3D game engine
github.com/lowlevel86
discuss
8 years ago
lowlevel86
2 points
374.
▲
WineVDM: 16-bit Windows (Windows 1.x, 2.x, 3.0, 3.1, etc.) on 64-bit Windows
github.com/otya128
discuss
8 years ago
Tuldok
2 points
375.
▲
Show HN: Safeharbor - 64 lines of code to download all your Github stars offline
github.com/dvergeylen
discuss
9 years ago
dvergeylen
2 points
376.
▲
Commodore 64 Programming on Windows
github.com/petriw
discuss
9 years ago
rlv-dan
2 points
377.
▲
Wow! a 64 bit architecture (1995)
github.com/ocaml
discuss
9 years ago
yunxing
2 points
378.
▲
A minimal C runtime for Linux i386 and x86_64
github.com/lpsantil
discuss
10 years ago
c8g
2 points
379.
▲
Small C compiler targeting i386, x86_64, MIPS, ARM, and a custom VM
github.com/lugon
discuss
10 years ago
marzz0
2 points
380.
▲
Livecoding a Nintendo 64 emulator in Rust
github.com/yupferris
discuss
10 years ago
doppp
2 points
381.
▲
GNU assembler types cheatsheet for x86 and x86_64
gist.github.com
discuss
11 years ago
monopolemagnet
2 points
382.
▲
Ask HN: Alternatives to PhantomJS that works with OpenVZ (64 bit Linux)?
2 comments
13 years ago
cinquemb
1 points
383.
▲
Show HN: SwiftLM – Qwen Chat on iPhone, 100B+ Moe on M5 Pro 64GB (Native Swift)
github.com/SharpAI
2 comments
3 months ago
aegis_camera
1 points
384.
▲
MultiLang‑ASM – The first multilingual x86_64 assembler (10languages,reversible)
github.com/cyberenigma-lgtm
2 comments
6 months ago
neuro-os
1 points
385.
▲
Show HN: AI-optimized x86-64 assembly vs. GCC -O3 on three production kernels
github.com/cleonard2341
1 comment
4 months ago
cod-e
1 points
386.
▲
The lbdmf project shortly releases a 64 Bit version of it's prototyper
github.com/lollisoft
1 comment
9 months ago
lollisoft
1 points
387.
▲
A Commodore 64 theme for Jekyll
github.com/regmtait
discuss
11 years ago
johntaitorg
1 points
388.
▲
Cycle-Accurate Nintendo 64 Simulator
github.com/tj90241
discuss
13 years ago
luu
1 points
389.
▲
Emulating Commodore 64 I/O and joystick with a Raspberry Pi
github.com/FozzTexx
discuss
13 years ago
trafficlight
1 points
390.
▲
Show HN: A 6KB x86-64 kernel for Firecracker microVMs
github.com/ReturnInfinity
discuss
3 minutes ago
ianseyler
1 points
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