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361.
▲
The game industry's disposable workers
polygon.com
discuss
10 years ago
rglovejoy
6 points
362.
▲
Microsoft cancels Fable Legends, plans to shut down Lionhead Studios
polygon.com
discuss
10 years ago
olig15
6 points
363.
▲
A Seattle supergroup of developers is trying to crack VR's trickiest problems
polygon.com
discuss
10 years ago
aaronbrethorst
6 points
364.
▲
Mad Catz CEO and chairman resign day before earnings report
polygon.com
discuss
10 years ago
doppp
6 points
365.
▲
Nintendo's Shigeru Miyamoto Explaining World 1-1
polygon.com
discuss
11 years ago
sanj
6 points
366.
▲
iOS is destined to be a hardcore gaming platform
polygon.com
7 comments
13 years ago
chillericed
5 points
367.
▲
Classic card game Dominion is getting a scary good new AI (2021)
polygon.com
4 comments
2 years ago
rdw
5 points
368.
▲
Skibidi Toilet studio looking to flush out imitators in court
polygon.com
3 comments
a year ago
politelemon
5 points
369.
▲
Google still has no idea how to pitch Stadia
polygon.com
3 comments
7 years ago
adrian_mrd
5 points
370.
▲
Former Valve initiative CastAR shuts down
polygon.com
3 comments
9 years ago
stesch
5 points
371.
▲
Mario Kart 8 is outselling Mario Kart World now
polygon.com
2 comments
10 months ago
01-_-
5 points
372.
▲
Games Publishers in Trouble
polygon.com
2 comments
3 years ago
HellDunkel
5 points
373.
▲
Why Tears of the Kingdom’s bridge physics have game developers wowed
polygon.com
2 comments
3 years ago
mch82
5 points
374.
▲
Assassin’s Creed Unity: Ubisoft can’t help rebuild Notre-Dame cathedral
polygon.com
2 comments
5 years ago
Tomte
5 points
375.
▲
Diablo: Immortal broke the unspoken rules of Blizzard, and BlizzCon
polygon.com
2 comments
8 years ago
bryanrasmussen
5 points
376.
▲
Steam developers speak: Maximum profits for Valve, minimum responsibilities
polygon.com
2 comments
8 years ago
Impossible
5 points
377.
▲
Telltale hit with class-action lawsuit for breaking labor laws
polygon.com
2 comments
8 years ago
rbobby
5 points
378.
▲
Xbox's 2025 was pure chaos
polygon.com
1 comment
6 months ago
ViktorRay
5 points
379.
▲
Dragon's Dogma 2's combat is sloppy and unrefined – on purpose
polygon.com
1 comment
2 years ago
PaulHoule
5 points
380.
▲
Why Tears of the Kingdom’s bridge physics have game developers wowed
polygon.com
1 comment
3 years ago
wolverine876
5 points
381.
▲
Yes, Valve is still making games
polygon.com
1 comment
9 years ago
Impossible
5 points
382.
▲
Half-Life's writer reflects on his masterpiece
polygon.com
1 comment
10 years ago
aaronbrethorst
5 points
383.
▲
Vision of the future: Voxatron's high-priced gamble (2013)
polygon.com
1 comment
10 years ago
bootload
5 points
384.
▲
The $10M story of Crossy Road
polygon.com
discuss
11 years ago
gr2020
5 points
385.
▲
How Sega built the Genesis
polygon.com
discuss
11 years ago
uncletaco
5 points
386.
▲
How game devs can hire the best talent, even without salaries
polygon.com
discuss
12 years ago
aschearer
5 points
387.
▲
More than half a billion dollars worth of Destiny shipped by day one
polygon.com
discuss
12 years ago
jacquesm
5 points
388.
▲
A war game that actually feels like being in a war
polygon.com
discuss
12 years ago
smacktoward
5 points
389.
▲
Developer makes emotional plea to eliminate social injustice in games
polygon.com
discuss
12 years ago
jaimebuelta
5 points
390.
▲
Why you don't want an online mode
polygon.com
discuss
12 years ago
blt
5 points
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