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421.
▲
Code, Eval, Play, Loop – Common Lisp OpenGL Environment
github.com/cbaggers
18 comments
11 years ago
_zhqs
139 points
422.
▲
How OpenGL works: software rendering in 500 lines of code
github.com/ssloy
11 comments
10 years ago
WoodenChair
133 points
423.
▲
Show HN: I've built self-opening trash bin, I relax myself feeding garbage to it
github.com/ivanilves
64 comments
6 years ago
ivanilves
119 points
424.
▲
CEPL: A lispy and REPL-friendly Common Lisp library for working with OpenGL
github.com/cbaggers
8 comments
5 years ago
podiki
109 points
425.
▲
Show HN: Open-source OAuth2 & OpenID server Ory Hydra v2
github.com/ory
14 comments
4 years ago
baconfly
108 points
426.
▲
Ion: Cross-platform OpenGL library from Google
github.com/google
45 comments
10 years ago
rtsuk
91 points
427.
▲
Show HN: Run your own OAuth2 and OpenID Connect Provider
github.com/ory-am
12 comments
10 years ago
kdyx0r
88 points
428.
▲
Tell HN: Opening this page will flag you as abusing GitHub
27 comments
5 years ago
RicoElectrico
74 points
429.
▲
Glitter – Dead-simple boilerplate for OpenGL
github.com/Polytonic
16 comments
11 years ago
Polytonic
68 points
430.
▲
Open-Source CUDA/OpenCL Speed of Light Ray-Tracer
github.com/favreau
2 comments
8 years ago
cyrille_favreau
68 points
431.
▲
Magnum: C++11/C++14 and OpenGL Graphics Engine
github.com/mosra
20 comments
10 years ago
adamnemecek
64 points
432.
▲
Show HN: OpenGL-Shader Tutorial in form of a detailed documented sample project
github.com/MauriceGit
7 comments
10 years ago
EllipticCurve
58 points
433.
▲
GLIntercept – An OpenGL function call interceptor for Windows
github.com/dtrebilco
15 comments
10 years ago
rocky1138
57 points
434.
▲
Show HN: Demo of Agent Based Model on GPU with CUDA and OpenGL (Windows/Linux)
github.com/KienTTran
21 comments
3 years ago
ktt8788
55 points
435.
▲
I'm going to build my own OpenClaw, with blackjack and bun
github.com/rcarmo
69 comments
3 months ago
rcarmo
53 points
436.
▲
Show HN: Reverse perspective camera for OpenGL (Three.js)
github.com/bntre
8 comments
7 months ago
bntr
52 points
437.
▲
A simple Minecraft clone written in C using modern OpenGL
github.com/fogleman
3 comments
3 years ago
tirrex
47 points
438.
▲
Jentic Mini: open-source API execution layer built by OpenClaw for OpenClaws
github.com/jentic
5 comments
3 months ago
seanblanchfield
31 points
439.
▲
Show HN: Particle Simulation with OpenGL compute shader – 8M particles
github.com/MauriceGit
21 comments
10 years ago
EllipticCurve
29 points
440.
▲
Experimental OpenCL Voxel Rendering via Clojure REPL (2013)
github.com/thi-ng
1 comment
11 years ago
jonnybgood
29 points
441.
▲
IBM Openblockchain
github.com/bcbrock
5 comments
10 years ago
luu
28 points
442.
▲
Show HN: Screenlog.js – use console.log without opening the console
github.com/chinchang
8 comments
11 years ago
chinchang
25 points
443.
▲
Show HN: GPULlama3.java Llama Compilied to PTX/OpenCL Now Integrated in Quarkus
6 comments
6 months ago
mikepapadim
24 points
444.
▲
Fidget – Figma based UI library for Nim, with HTML and OpenGL back ends
github.com/treeform
2 comments
4 years ago
giancarlostoro
24 points
445.
▲
Sol-R – A CUDA/OpenCL-based realtime ray-tracer
github.com/favreau
1 comment
8 years ago
cyrille_favreau
19 points
446.
▲
Ask HN: What should I use for authentication (WebID, OpenID, Password)?
18 comments
9 years ago
danieka
18 points
447.
▲
glTF: Runtime asset format for WebGL, OpenGL ES, and OpenGL
github.com/KhronosGroup
13 comments
12 years ago
wolfgke
18 points
448.
▲
Show HN: Make sure your OpenClaw isn't doing things it's not supposed to
claw.armoriq.ai
5 comments
2 months ago
vaibhavb007
18 points
449.
▲
Show HN: QuickShelf – Stop opening Finder just to drag files
quickshelf-app.slowlab.dev
9 comments
10 months ago
slowlab
15 points
450.
▲
JetBrains is openly supporting Ukraine
github.com/vshymanskyy
discuss
4 years ago
afandian
14 points
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