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451.
▲
Run Half-Life Using HTML (and Counter-Strike 1.6)
1 comment
a year ago
yohimik
1 points
452.
▲
Lets replace Windows Control Panel (now end of life) with ReactOS Control Panel
github.com/katahiromz
1 comment
2 years ago
jeditobe
1 points
453.
▲
RSS feed for 8a.nu / Vertical life
github.com/ecstrema
1 comment
2 years ago
ecstrema
1 points
454.
▲
Show HN: OneTimeData – Data that you may need once in your lifetime
github.com/aminrashidbeigi
1 comment
3 years ago
amininho
1 points
455.
▲
Show HN: Zindagi – A Game of Life
github.com/tarunbatra
1 comment
6 years ago
tbking
1 points
456.
▲
MemPOI: Leverage Apache POI API and Enjoy Your Life
github.com/firegloves
1 comment
7 years ago
firegloves
1 points
457.
▲
Show HN:A wrapper for GraphQL-dotnet that makes life easier
github.com/Michannne
1 comment
7 years ago
michannne
1 points
458.
▲
C++ Core Guidelines Lifetime Checker Status [June '18]
github.com/duneroadrunner
1 comment
7 years ago
seeekr
1 points
459.
▲
Memacs – What did I do on February 14th 2007? Visualize your life in Org-mode
github.com/novoid
1 comment
9 years ago
sndean
1 points
460.
▲
An artificial life engine written in Java (looking for contributors)
github.com/Ellzord
discuss
11 years ago
Ellzord
1 points
461.
▲
Multicell: Conway's Game of Life with a Twist
github.com/adamheins
discuss
11 years ago
adamheins
1 points
462.
▲
Custom Android View That Displays Conway's Game of Life
github.com/thiagokimo
discuss
11 years ago
thiagokimo
1 points
463.
▲
OpenShift 3 Application Lifecycle Supports Docker
github.com/openshift
discuss
11 years ago
tilt
1 points
464.
▲
Show HN: Doo, a short CoffeeScript library to make life simple
github.com/arihantagarwal
discuss
11 years ago
arihant
1 points
465.
▲
Show HN: Resources for remote workers: approach, hiring page, remote life, more
discuss
11 years ago
hugovie
1 points
466.
▲
At-root in Sass 3.3 changes the game and makes life way easier
github.com/nex3
discuss
13 years ago
Brajeshwar
1 points
467.
▲
Component: dependency injection and lifecycle management for clojure
github.com/stuartsierra
discuss
13 years ago
adamtait
1 points
468.
▲
Game of Life in 140 Characters of Ruby
gist.github.com
discuss
13 years ago
duggieawesome
1 points
469.
▲
Primus Responder - Request/Response Lifecylce for Primus
github.com/swissmanu
discuss
13 years ago
swissmanu
1 points
470.
▲
How to decide when we have simulated life
github.com/openworm
discuss
13 years ago
vellamike
1 points
471.
▲
Show HN: Half-Life 1, without loading screens
github.com/bishopdynamics
discuss
21 hours ago
bishopdynamics
1 points
472.
▲
Pnpm temp paths broke lifecycle sockets
github.com/pnpm
discuss
5 days ago
scarabsystems
1 points
473.
▲
Show HN: RoboCo- A 20 agent software company w role-gated lifecycle. Self hosted
github.com/rennf93
discuss
14 days ago
rennf93
1 points
474.
▲
Developer gave Claude a game's 30-year-old files and brought it back to life
github.com/jonradoff
discuss
2 months ago
malaproping
1 points
475.
▲
Cognitive Sandbox Manifesto – Artificial Life and Transparent Neural Systems
github.com/ViciousSquid
discuss
4 months ago
vicioussquid
1 points
476.
▲
Personal token: share equity in your lifetime upside
github.com/homan9
discuss
4 months ago
koopuluri
1 points
477.
▲
Show HN: I stopped treating my local model as a tool and built it a life cycle
github.com/clanker-lover
discuss
4 months ago
clanker-lover
1 points
478.
▲
Msgvault: Archive a lifetime of email and chat. Offline search, analytics, query
github.com/wesm
discuss
5 months ago
ingve
1 points
479.
▲
Astuto end of life – Thanks everyone
github.com/astuto
discuss
5 months ago
pentagrama
1 points
480.
▲
SimpleMem: Efficient Lifelong Memory for LLM Agents
github.com/aiming-lab
discuss
5 months ago
simonpure
1 points
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