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451.
▲
Show HN: MontaukOS – A hobbyist OS in C++ with a GUI, networking, and DOOM
github.com/danihamm
1 comment
4 months ago
danihamm
4 points
452.
▲
NtDOOM: Doom Running in the NT Kernel
github.com/NSG650
discuss
3 years ago
Banditoz
4 points
453.
▲
Show HN: The DOOM Fire Kata
github.com/codr7
discuss
7 years ago
codr7
4 points
454.
▲
Show HN: I built a PHP-to-native compiler (written in Rust); now it runs DOOM
github.com/illegalstudio
3 comments
3 months ago
nahime
3 points
455.
▲
Beebdoom: Port of Doom to the BBC Microcomputer
github.com/dudleysoft
1 comment
a year ago
als0
3 points
456.
▲
Helion: Doom engine rewritten from scratch in C#
github.com/Helion-Engine
1 comment
a year ago
klaussilveira
3 points
457.
▲
Show HN: Tweet2Doom – A Twitter bot that plays Doom
github.com/ggerganov
1 comment
5 years ago
ggerganov
3 points
458.
▲
Doom and Doom II Games Recompiled with Web Assembly
github.com/UstymUkhman
1 comment
7 years ago
UstymUkhman
3 points
459.
▲
Dark – Dart / WebGL Doom Level Renderer
github.com/xNotch
discuss
12 years ago
tmanderson
3 points
460.
▲
Agent Rigor – Stop your AI coding assistant from doom-looping
github.com/MeherBhaskar
discuss
5 days ago
meherbhaskar
3 points
461.
▲
Horse that fades in as you doomscroll (Userscript)
gist.github.com
discuss
4 months ago
trms
3 points
462.
▲
Show HN: Voice-coded a Doom-scroll Hacker News (Twitter-style feed)
youtube.com
discuss
4 months ago
imprisonedmind
3 points
463.
▲
RustEd: Open-source Doom map editor written in Rust
github.com/EricsonWillians
discuss
a year ago
klaussilveira
3 points
464.
▲
Rbdoom3, open source fork of Doom 3 BFG, ported to DX 12 and Vulkan via NVRHI
github.com/RobertBeckebans
discuss
3 years ago
jakearmitage
3 points
465.
▲
Simple Zig+C for WASM audio and graphics (with obligatory doom-in-browser demo)
github.com/ringtailsoftware
discuss
3 years ago
trj
3 points
466.
▲
Kill Kubernetes Pods by Playing Id's Doom
github.com/storax
discuss
4 years ago
JordanTen
3 points
467.
▲
Tweet2Doom: A Twitter bot that plays Doom
github.com/ggerganov
discuss
5 years ago
ggerganov
3 points
468.
▲
Inverse Graphics–Convolutional neural networks are doomed
github.com/bourdakos1
discuss
8 years ago
dirtPUNK
3 points
469.
▲
Show HN: I built a tool that broke my 15-year doomscrolling habit in one week
tolerance.lol
3 comments
5 months ago
wduncan
2 points
470.
▲
Ada Doom3 – re-engineered id-tech 4 engine in Ada
github.com/AdaDoom3
discuss
13 years ago
stesch
2 points
471.
▲
Show HN: I built a $3/yr AI workflow to stop doomscrolling Twitter for tech news
discuss
2 months ago
JustinLee-DEV
2 points
472.
▲
Show HN: MontaukOS - Hobbyist OS with a desktop, networking, HTTP, and DOOM
github.com/danihamm
discuss
4 months ago
danihamm
2 points
473.
▲
Show HN: Site Blocker – 30 line Chrome extension to prevent doomscrolling
github.com/Chun-Yang
discuss
10 months ago
yang2007chun
2 points
474.
▲
Gore: Pure Go minimal Doom implementation
github.com/AndreRenaud
discuss
a year ago
thunderbong
2 points
475.
▲
pdfdoom: Doom in a PDF (as ASCII art)
github.com/ThomasRinsma
discuss
a year ago
lnyan
2 points
476.
▲
Doom on IPU
github.com/jndean
discuss
3 years ago
joshlk
2 points
477.
▲
DX12/Vulkan Doom 3 port with Blender maps
github.com/RobertBeckebans
discuss
3 years ago
jakearmitage
2 points
478.
▲
Show HN: Tiny OS that boots to LLAMA2, has DOOM and easter eggs
github.com/trholding
discuss
3 years ago
AMICABoard
2 points
479.
▲
Q-Zandronum: A modern netcode implementation for Doom Multiplayer
github.com/IgeNiaI
discuss
3 years ago
jakearmitage
2 points
480.
▲
Odamex – Online Multiplayer Doom
github.com/odamex
discuss
4 years ago
ecliptik
2 points
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