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31.
▲
Why Apple doesn’t do MVPs
bokardo.com
2 comments
12 years ago
johnny99
5 points
32.
▲
Shaker Design Philosophy - Necessary, Useful, Beautiful
bokardo.com
2 comments
19 years ago
r0b
5 points
33.
▲
No sign-up necessary
bokardo.com
discuss
17 years ago
tortilla
5 points
34.
▲
Interface Compare: Inviting Friends on MySpace & Facebook
bokardo.com
discuss
19 years ago
danw
5 points
35.
▲
Facebook Behaving Badly « Bokardo – Social Design by Joshua Porter
bokardo.com
discuss
16 years ago
RexDixon
5 points
36.
▲
Using your Sign-up form as a Qualifier
bokardo.com
discuss
17 years ago
mgcreed
4 points
37.
▲
Scrolling is easier than clicking
bokardo.com
discuss
12 years ago
libovness
4 points
38.
▲
How Important are Avatars?
bokardo.com
discuss
17 years ago
tortilla
4 points
39.
▲
How Instagram Stays in Focus
bokardo.com
discuss
15 years ago
joshuacc
4 points
40.
▲
Important Question: Are your Customers also your Users?
bokardo.com
discuss
15 years ago
joshuacc
4 points
41.
▲
The Blog is the New Resume (so true)
bokardo.com
discuss
19 years ago
blader
4 points
42.
▲
Using your 'Coming Soon' form to gain info on potential users
bokardo.com
discuss
16 years ago
adamhowell
4 points
43.
▲
Reasons why you should find what you love and double-down on it
bokardo.com
2 comments
15 years ago
joshuacc
3 points
44.
▲
Syncing: The Most Important Feature of a Multi-Device Web
bokardo.com
discuss
17 years ago
uggedal
3 points
45.
▲
1 hour of research saves 10 hours of development time
bokardo.com
discuss
11 years ago
xngzng
3 points
46.
▲
Why Apple doesn’t do MVPs
bokardo.com
discuss
12 years ago
chenglou
3 points
47.
▲
Do Canonical Web Designs Exist?
bokardo.com
discuss
19 years ago
joshwa
3 points
48.
▲
Thoughts on the Friendfeed interface
bokardo.com
discuss
17 years ago
makimaki
3 points
49.
▲
What Malcolm Gladwell’s book Outliers can teach us about interface design
bokardo.com
discuss
17 years ago
tortilla
3 points
50.
▲
Five Principles to Design By
bokardo.com
discuss
19 years ago
danw
3 points
51.
▲
Netflix in Danger of Ruining their User Experience
bokardo.com
discuss
15 years ago
chadaustin
3 points
52.
▲
Social Design Patterns for Reputation Systems: An Interview with Yahoo’s Bryce Glass
bokardo.com
discuss
18 years ago
chmike
3 points
53.
▲
5 Principles of Great Design
bokardo.com
discuss
19 years ago
python_kiss
3 points
54.
▲
Why You Should Want to Pay for Software
bokardo.com
2 comments
14 years ago
bretthardin
2 points
55.
▲
Principles of User Interface Design
bokardo.com
1 comment
a year ago
andsoitis
2 points
56.
▲
Does Google Succeed Despite Bad Design?
bokardo.com
1 comment
19 years ago
bootload
2 points
57.
▲
Square’s email receipt and feedback flow
bokardo.com
discuss
11 years ago
charlieirish
2 points
58.
▲
Did the Long Tail Beget Social Design?
bokardo.com
discuss
19 years ago
bootload
2 points
59.
▲
Why Apple doesn’t do MVPs
bokardo.com
discuss
12 years ago
nreece
2 points
60.
▲
Facebook's Brilliant but Evil design
bokardo.com
discuss
19 years ago
danw
2 points
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