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31.
▲
3D engine entirely made of MS Excel formulae
gamasutra.com
75 comments
8 years ago
samfisher83
273 points
32.
▲
Accurate CRT Simulation
gamasutra.com
77 comments
10 years ago
jsnell
272 points
33.
▲
Flash is dead, long live OpenFL
gamasutra.com
98 comments
12 years ago
lelf
271 points
34.
▲
Tim Sweeney on the First Version of the Unreal Editor
gamasutra.com
75 comments
8 years ago
vesrah
271 points
35.
▲
"He offered the Apple II to Atari... we said no. No thank you."
gamasutra.com
55 comments
15 years ago
doomlaser
269 points
36.
▲
The great video game exodus
gamasutra.com
141 comments
8 years ago
smacktoward
266 points
37.
▲
Using SimCity to diagnose my home town's traffic problem
gamasutra.com
113 comments
13 years ago
Gmo
258 points
38.
▲
DeepMind Challenges for StarCraft
gamasutra.com
133 comments
10 years ago
arnsholt
247 points
39.
▲
More Dirty Coding Tricks from Game Developers (2010)
gamasutra.com
134 comments
11 years ago
maccard
241 points
40.
▲
Creating believable crowds in Planet Coaster
gamasutra.com
17 comments
8 years ago
tnolet
239 points
41.
▲
Raw footage of the Japanese games industry
gamasutra.com
16 comments
10 years ago
Mauricio_
238 points
42.
▲
Functional programming in C++ (2012)
gamasutra.com
53 comments
7 years ago
tosh
234 points
43.
▲
Algorithms for making more interesting mazes
gamasutra.com
30 comments
10 years ago
rinesh
232 points
44.
▲
The History of Civilization
gamasutra.com
100 comments
12 years ago
gdubs
228 points
45.
▲
Half-Life and Team Fortress Networking
gamasutra.com
54 comments
9 years ago
setra
226 points
46.
▲
How much do indie PC devs make, anyways?
gamasutra.com
58 comments
11 years ago
danso
221 points
47.
▲
The Steam Controller Configurator's Untapped Power
gamasutra.com
127 comments
9 years ago
larsiusprime
207 points
48.
▲
From PS4 to 1.44 MB Floppy: Porting Retro City Rampage to MS-DOS [video]
gamasutra.com
25 comments
9 years ago
adgasf
204 points
49.
▲
The AI of GoldenEye 007
gamasutra.com
41 comments
7 years ago
danso
201 points
50.
▲
Procedural Dungeon Generation Algorithm
gamasutra.com
47 comments
11 years ago
ingve
198 points
51.
▲
Dirty Game Development Tricks
gamasutra.com
39 comments
13 years ago
dsirijus
196 points
52.
▲
The Invisible Hand of Super Metroid
gamasutra.com
54 comments
11 years ago
jsnell
194 points
53.
▲
MAME is going completely open-source to be a 'learning tool for developers'
gamasutra.com
65 comments
11 years ago
Impossible
193 points
54.
▲
3D engine made of MS Excel formulae
gamasutra.com
32 comments
8 years ago
jbawgs
193 points
55.
▲
EA and Activision Blizzard CEOs Featured in 'The 100 Most Overpaid CEOs' Report
gamasutra.com
1 comment
7 years ago
smacktoward
191 points
56.
▲
The Cabal: Valve’s Design Process for Creating Half-Life (1999)
gamasutra.com
84 comments
5 years ago
thisismyswamp
188 points
57.
▲
John Romero has released his first Doom level in over two decades
gamasutra.com
40 comments
10 years ago
Impossible
187 points
58.
▲
My Hardest Bug Ever (2013)
gamasutra.com
29 comments
11 years ago
shawndumas
187 points
59.
▲
Bulk Data Structures C++
gamasutra.com
105 comments
7 years ago
kouh
179 points
60.
▲
What I Learned Coding X-Wing vs TIE Fighter (1999)
gamasutra.com
24 comments
9 years ago
dpeck
166 points
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