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31.
▲
Open Source FiftyOne Computer Vision Data and Models
github.com/voxel51
discuss
4 years ago
sickeythecat
1 points
32.
▲
A well-optimized full-stack library for immersive multiplayer voxel experiences
github.com/voxelize
discuss
4 years ago
ian13456
1 points
33.
▲
Hyprland: A beautiful dynamic tiling Wayland compositor
github.com/vaxerski
discuss
4 years ago
ducktective
1 points
34.
▲
Show HN: A Voxel Editor in the Browser
github.com/eliaspekkala
discuss
5 years ago
eliaspekkala
1 points
35.
▲
Show HN: C++ voxel engine source code
github.com/Lallassu
discuss
8 years ago
nergal
1 points
36.
▲
Terrain rendering in fewer than 20 lines of code
github.com/s-macke
93 comments
9 years ago
blaze33
793 points
37.
▲
Terrain rendering algorithm in less than 20 lines of code
github.com/s-macke
116 comments
6 years ago
netgusto
720 points
38.
▲
Voxel Space: Comanche's terrain rendering in less than 20 lines of code (2020)
github.com/s-macke
71 comments
5 years ago
danbolt
366 points
39.
▲
VoxelSpace: Terrain rendering algorithm in less than 20 lines of code (2020)
github.com/s-macke
89 comments
a year ago
lnyan
339 points
40.
▲
Show HN: Choose your own adventure style Presentation
github.com/Skarlso
9 comments
7 months ago
skarlso
60 points
41.
▲
Show HN: Voxel Space – terrain rendering in less than 20 lines of code
github.com/s-macke
2 comments
9 years ago
s-macke
6 points
42.
▲
VoxelSpace – Terrain rendering algorithm in less than 20 lines of code
github.com/s-macke
2 comments
3 years ago
peter_d_sherman
3 points
43.
▲
Terrain rendering in less than 20 lines of code
github.com/s-macke
discuss
9 years ago
davidbarker
3 points
44.
▲
Commanche's Voxel-Space terrain rendering (1992)
github.com/s-macke
discuss
6 years ago
netgusto
2 points
45.
▲
Sli.do Auto Voter Script
github.com/ao
discuss
8 years ago
aogl
2 points
46.
▲
Informed Voter, now open sourced
github.com/acmeyer
discuss
8 years ago
acmeyer9
2 points
47.
▲
Terrain rendering algorithm in less than 20 lines of code
github.com/s-macke
discuss
4 years ago
Audiophilip
1 points
48.
▲
Voxel space
github.com/s-macke
discuss
8 years ago
myth_drannon
1 points
49.
▲
Show HN: Infer political party support from voting history
github.com/hodgesmr
discuss
11 years ago
hodgesmr
1 points
50.
▲
Stb_voxel_render.h
github.com/nothings
discuss
11 years ago
Impossible
1 points
51.
▲
Fun with Voter Data: How campaigns can use your public voter participation data
github.com/marcua
discuss
10 years ago
marcua
1 points
52.
▲
Bonsai: A Voxel Engine, from scratch
github.com/scallyw4g
44 comments
6 months ago
jesse__
259 points
53.
▲
A 3D voxel game engine written in APL
github.com/namgyaaal
14 comments
a day ago
sph
156 points
54.
▲
Show HN: Voxel Lunar Lander in the Browser
github.com/EngineersNeedArt
64 comments
4 years ago
JKCalhoun
149 points
55.
▲
Manic Digger – A multiplayer block-building voxel game, Minecraft clone
github.com/manicdigger
28 comments
10 years ago
mynameislegion
131 points
56.
▲
Show HN: Goxel, an open-source 3D voxel editor
github.com/guillaumechereau
10 comments
11 years ago
guillaumec
71 points
57.
▲
Show HN: VoxCSS – A DOM based voxel engine
github.com/LayoutitStudio
5 comments
7 months ago
rofko
53 points
58.
▲
Show HN: Orthogami – Turn voxel models into foldable papercraft
github.com/mikolalysenko
6 comments
11 years ago
33a
49 points
59.
▲
Show HN: Basic voxel engine in WebGL/JavaScript with full source
github.com/Lallassu
15 comments
11 years ago
nergal
47 points
60.
▲
Experimental OpenCL Voxel Rendering via Clojure REPL (2013)
github.com/thi-ng
1 comment
11 years ago
jonnybgood
29 points
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