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571.
▲
Show HN: EXT – an easy way to build cross-platform desktop software
ext.store
32 comments
2 years ago
Overhear_Diem
63 points
572.
▲
Show HN: I built a multiplayer strategy game for AI agents
artificegame.com
4 comments
4 months ago
neoberg
9 points
573.
▲
Show HN: I modeled the puzzle game Railbound with Constraint Programming
github.com/Th1nhNg0
4 comments
8 months ago
th1nhng0
2 points
574.
▲
Show HN: Autosolving Duotrigordle
duotrigordle.ajmoon.com
discuss
3 years ago
alex-moon
2 points
575.
▲
Cards Against Humanity APP
discuss
7 years ago
Ketcap
2 points
576.
▲
Show HN: Reading background videos from the SD card in a GBA game
youtube.com
discuss
2 years ago
rodri042
1 points
577.
▲
2D Game Engine in GO
discuss
8 years ago
tupan
1 points
578.
▲
Show HN: Conway's Game of Life in TypeScript's type system
github.com/RuyiLi
45 comments
3 years ago
candleknight
186 points
579.
▲
How to clone Agar.io
github.com/huytd
22 comments
11 years ago
huydotnet
76 points
580.
▲
Open source is democratizing video game development
github.com/readme
27 comments
4 years ago
smartblondeva
40 points
581.
▲
Show HN: Escape the Room, bounded AI stats game
github.com/AymanJabr
discuss
3 months ago
AymanJabr
2 points
582.
▲
Show HN: Real-time testing multiplayer game with Playwright framework
github.com/marko-simic
discuss
4 years ago
qa-guy
2 points
583.
▲
The Gamification of Games
samrat.github.com
discuss
14 years ago
joeyespo
1 points
584.
▲
CityBound – An open source city simulation game in Rust
github.com/citybound
264 comments
7 years ago
formalsystem
1340 points
585.
▲
EA Open Sources Command and Conquer: Red Alert, along with other games
github.com/electronicarts
325 comments
a year ago
Klaster_1
1262 points
586.
▲
Show HN: I wrote my own RTS game engine in C
github.com/eduard-permyakov
262 comments
5 years ago
epermyakov
1102 points
587.
▲
I replaced Animal Crossing's dialogue with a live LLM by hacking GameCube memory
joshfonseca.com
185 comments
9 months ago
vuciv
869 points
588.
▲
Source code for Zork, Hitchhiker’s Guide, and other Infocom games
github.com
238 comments
7 years ago
laurent123456
705 points
589.
▲
Show HN: Lunar lander-type game with computational fluid dynamics
github.com/s-macke
127 comments
8 years ago
s-macke
660 points
590.
▲
Diablo devolved – magic behind the 1996 computer game
github.com/galaxyhaxz
274 comments
8 years ago
cyberfart
656 points
591.
▲
Show HN: Unity like game editor running in pure WASM
raverie-us.github.io
159 comments
3 years ago
TrevorSundberg
644 points
592.
▲
Show HN: %%30%30: A Game
github.com/szhu
89 comments
11 years ago
szhu
608 points
593.
▲
Show HN: Boardzilla, a framework for making web-based board games
boardzilla.io
105 comments
2 years ago
joshbuddy
574 points
594.
▲
Show HN: Lander, a lunar lander style web game
ehmorris.com
170 comments
3 years ago
ehmorris
564 points
595.
▲
Pyxel: A retro game development environment in Python
github.com/kitao
63 comments
8 years ago
autocorr
549 points
596.
▲
Show HN: I made a Doom-like game fit inside a QR code
github.com/Kuberwastaken
136 comments
a year ago
kuberwastaken
531 points
597.
▲
Show HN: I open sourced a game I just released on Steam, written in Lua
github.com/a327ex
97 comments
5 years ago
adnzzzzZ
496 points
598.
▲
Donkey – A computer game included with early versions of PC DOS
github.com/coding-horror
173 comments
10 years ago
mondaine
468 points
599.
▲
OpenDUNE – An open-source recreation of the game Dune II
github.com/OpenDUNE
133 comments
8 years ago
mariuz
450 points
600.
▲
Show HN: Open-source Counter-Strike-like game
github.com/solcloud
168 comments
2 years ago
solcloud
420 points
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