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661.
▲
Ask HN: How do I stay on top of AI within software development?
30 comments
3 years ago
cyrialize
60 points
662.
▲
Show HN: Sub-microsecond (890 ns) trading execution research system
submicro.krishnabajpai.me
9 comments
6 months ago
krish678
5 points
663.
▲
Show HN: AutoStartup, A Llama 2 Agent That Plans and Builds Your Startup Ideas
github.com/jawerty
discuss
3 years ago
deusrex
5 points
664.
▲
Show HN: RCFT Descent Engine – Geometric memory convergence in partition space
github.com/Kaidorespy
discuss
9 months ago
formslip
3 points
665.
▲
Ask HN: How to crowdfund open source algorithmic trading platform and datasets
2 comments
8 years ago
jayjohnson
2 points
666.
▲
Show HN: BPU – Reliable ESP32 Serial Streaming with Cobs and CRC
github.com/choihimchan
discuss
5 months ago
octablock
2 points
667.
▲
Show HN: Crovia Spider v1 –Forensic crawler exposing compliance gaps in LAION-5B
github.com/croviatrust
discuss
7 months ago
crovia
2 points
668.
▲
Site Realibility Engineer guide
discuss
9 years ago
vorozhko
2 points
669.
▲
Ask HN: Where is the other ChatGPT Interface Hidden?
2 comments
3 years ago
evo_9
1 points
670.
▲
Show HN: Making Codex stop rediscovering the same repository over and over
1 comment
4 months ago
oldskultxo
1 points
671.
▲
Show HN: Sis v1.0.0 – Static security scanner for rule engines and policy layers
github.com/gopinath2866
discuss
5 months ago
gopi0nath2929
1 points
672.
▲
Show HN: Crovia – offline-verifiable AI royalty evidence (CEP.v1)
github.com/croviatrust
discuss
7 months ago
crovia
1 points
673.
▲
Show HN: Crovia – offline-verifiable AI royalty evidence (CEP.v1)
github.com/croviatrust
discuss
7 months ago
crovia
1 points
674.
▲
Show HN: Receipts for AI runs – κ (stress) + Δhol (drift), stdlib-only
terryncew.github.io
discuss
9 months ago
terrynce
1 points
675.
▲
Show HN: Cellular-engine – ready-to-use backend for building coding agents
github.com/vincent-qc
discuss
a year ago
vincor-qc
1 points
676.
▲
Show HN: Learn English with pictograms, speech and body pose
github.com/mristin
discuss
2 years ago
mristin
1 points
677.
▲
Show HN: I wrote my own RTS game engine in C
github.com/eduard-permyakov
262 comments
5 years ago
epermyakov
1102 points
678.
▲
Product Marketing for Engineers
github.com/LisaDziuba
84 comments
6 years ago
rofws
688 points
679.
▲
Prompt Engineering Guide: Guides, papers, and resources for prompt engineering
github.com/dair-ai
149 comments
3 years ago
yarapavan
544 points
680.
▲
Getting AI to work in complex codebases
github.com/humanlayer
418 comments
9 months ago
dhorthy
517 points
681.
▲
Gosub – An open-source browser engine
github.com/gosub-io
164 comments
2 years ago
jaytaph
404 points
682.
▲
Peredvizhnikov Engine: Lock-free game engine written in C++20
github.com/eduard-permyakov
164 comments
3 years ago
gjvc
369 points
683.
▲
GPT-Prompt-Engineer
github.com/mshumer
160 comments
3 years ago
sturza
356 points
684.
▲
Google Earth Reverse Engineering
github.com/retroplasma
37 comments
7 years ago
benzinschleuder
342 points
685.
▲
Apple Maps Flyover Reverse Engineering
github.com/retroplasma
26 comments
7 years ago
benzinschleuder
246 points
686.
▲
Engineers' billing nightmares
github.com/getlago
120 comments
4 years ago
AnhTho_FR
204 points
687.
▲
The Data Engineering Handbook
github.com/DataExpert-io
20 comments
2 years ago
matthewhefferon
185 points
688.
▲
Permafrost engine – An OpenGL RTS game engine written in C
github.com/eduard-permyakov
70 comments
3 years ago
rysertio
181 points
689.
▲
Croteam releases Serious Sam Classics engine under GPL
github.com/Croteam-official
19 comments
10 years ago
SXX
146 points
690.
▲
Show HN: Permafrost Engine – OpenGL 3.3 Real Time Strategy Engine in C
github.com/eduard-permyakov
25 comments
8 years ago
epermyakov
144 points
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