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721.
▲
Agile Development Hell: 3 warning signs
gamasutra.com
discuss
13 years ago
kylemaxwell
2 points
722.
▲
Understanding the future of Linux game development
gamasutra.com
discuss
13 years ago
kylemaxwell
2 points
723.
▲
Free-to-play - a different approach
gamasutra.com
discuss
13 years ago
kylemaxwell
2 points
724.
▲
Doom Piano is a piano that plays Doom, naturally
gamasutra.com
discuss
13 years ago
moubarak
2 points
725.
▲
DwarfCorp's Kickstarter Postmortem
gamasutra.com
discuss
13 years ago
angersock
2 points
726.
▲
Why Super Metroid's Hacking Community is Still Going Strong
gamasutra.com
discuss
13 years ago
danso
2 points
727.
▲
Watch the intriguing '3-Sweep' 3D modelling technique in action
gamasutra.com
discuss
13 years ago
Impossible
2 points
728.
▲
Terrain Rendering with WebGL
gamasutra.com
discuss
13 years ago
bpierre
2 points
729.
▲
So you're a manager now
gamasutra.com
discuss
13 years ago
FamousAspect
2 points
730.
▲
Unity 3D introduces new 2D tools
gamasutra.com
discuss
13 years ago
Impossible
2 points
731.
▲
Gentlemen! Or, how our most successful game is also our least profitable.
gamasutra.com
discuss
13 years ago
CrazedGeek
2 points
732.
▲
Making Art for a Living
gamasutra.com
discuss
13 years ago
wallflower
2 points
733.
▲
How Riot Games dodged the pitfalls of rapid staff growth (video)
gamasutra.com
discuss
13 years ago
jamesbritt
2 points
734.
▲
Organ Trail: Director's Cut One Year Sales Figures
gamasutra.com
discuss
13 years ago
Impossible
2 points
735.
▲
Independent Games Festival removes technical category for IGF 2014
gamasutra.com
discuss
13 years ago
Impossible
2 points
736.
▲
The Top F2P Monetization Tricks
gamasutra.com
discuss
13 years ago
mau
2 points
737.
▲
Humble Bundle responsible for over half of Sword & Sworcery sales
gamasutra.com
discuss
13 years ago
Impossible
2 points
738.
▲
Why "Leisure Suit Larry" should never have been remade
gamasutra.com
discuss
13 years ago
breadbox
2 points
739.
▲
The Ouya Experience: What game developers think so far
gamasutra.com
discuss
13 years ago
danso
2 points
740.
▲
How To Price your In-App Purchase Items - Real Life Examples
gamasutra.com
discuss
13 years ago
y_nizan
2 points
741.
▲
Stories behind one of the greatest game engines ever made
gamasutra.com
discuss
13 years ago
danso
2 points
742.
▲
What's the most ridiculous game dev request you've ever received?
gamasutra.com
discuss
13 years ago
danso
2 points
743.
▲
Double Fine splits Broken Age Kickstarter game in half to fund completion
gamasutra.com
discuss
13 years ago
Impossible
2 points
744.
▲
Alternate Reality Game puzzle design
gamasutra.com
discuss
13 years ago
nikelson
2 points
745.
▲
Android vs iOS Game Myths
gamasutra.com
discuss
13 years ago
therockhead
2 points
746.
▲
Android vs iOS Game Myths
gamasutra.com
discuss
13 years ago
wallflower
2 points
747.
▲
Building the Ship as it Sails: The Creation of Ubisoft Singapore
gamasutra.com
discuss
13 years ago
joxie
2 points
748.
▲
Sizing up Xbox One's $499 price tag against console history
gamasutra.com
discuss
13 years ago
scholia
2 points
749.
▲
Microsoft's official stance on used games for Xbox One
gamasutra.com
discuss
13 years ago
United857
2 points
750.
▲
BazaarBot: An Open-Source Economics Engine
gamasutra.com
discuss
13 years ago
dsirijus
2 points
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