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61.
▲
CurVis: a Rust raytracer over curved spacetimes
github.com/fragarriss
discuss
2 years ago
DiscreteTom
3 points
62.
▲
WebGL demo showing off raytraced water with reflection/refraction
zhangbei.github.com
discuss
14 years ago
xwes
3 points
63.
▲
PwshRayTracer: A Raytracer in PowerShell on AWS Lambda
github.com/ShaunLawrie
discuss
4 years ago
thunderbong
3 points
64.
▲
TinyRayTracer: Understandable RayTracing in 256 lines of bare C++
github.com/ssloy
discuss
5 years ago
lnyan
3 points
65.
▲
C Raytracer with real-time render preview
github.com/VKoskiv
discuss
8 years ago
vkoskiv
3 points
66.
▲
Euclider: Non-Euclidean raytracing prototype written in Rust
github.com/Limeth
discuss
8 years ago
adamnemecek
3 points
67.
▲
Console Raytracer in C++
github.com/DinoZ1729
discuss
8 months ago
reconnecting
2 points
68.
▲
ASCII Raytracing in Javascript
github.com/trevlovett
discuss
15 years ago
coreyrecvlohe
2 points
69.
▲
Javascript API for ASCII Raytracing
github.com/trevlovett
discuss
15 years ago
kal00ma
2 points
70.
▲
Raytracing in Special Relativity
github.com/freemeson
discuss
4 years ago
pzs
2 points
71.
▲
D3D12 Raytracing Fallback Layer
github.com/Microsoft
discuss
8 years ago
pablode
2 points
72.
▲
Euclider: Non-Euclidean raytracing prototype
github.com/Limeth
discuss
8 years ago
adamnemecek
2 points
73.
▲
A simple Haskell raytracer
github.com/PWhiddy
discuss
9 years ago
tehsauce
2 points
74.
▲
Smallpt Rosetta Stone: Raytracing in many different programming languages
github.com/matt77hias
1 comment
7 years ago
dragontamer
1 points
75.
▲
Show HN: Ivancerust – 3D voxel renderer using raytracing, written in Rust
github.com/ivanceras
discuss
11 years ago
ivanceras
1 points
76.
▲
Building a Raytracer from Scratch in Go
github.com/ikarishinji9
discuss
5 months ago
ikarishinji9
1 points
77.
▲
Ashes: WebGL2.0 3D Engine – RayTracing
github.com/but0n
discuss
4 years ago
lnyan
1 points
78.
▲
SuperRT: A realtime raytracing extension chip for the SNES
github.com/ShironekoBen
discuss
4 years ago
lnyan
1 points
79.
▲
Euclider: Non-Euclidean raytracing prototype
github.com/Limeth
discuss
8 years ago
adamnemecek
1 points
80.
▲
Show HN: A physically-based GPU ray tracer written in Julia
makie.org
92 comments
4 months ago
simondanisch
198 points
81.
▲
Ask HN: 2D animation or video editing framework with programming interface?
3 comments
7 years ago
ddxxdd
3 points
82.
▲
Ask HN: What is a good resource for learning GR for an applied learner?
discuss
5 years ago
DarmokJalad1701
2 points
83.
▲
Big list of HTTP static server one-liners
gist.github.com
95 comments
5 years ago
raytracer
282 points
84.
▲
Show HN: I built a Cargo-like build tool for C/C++
github.com/randerson112
168 comments
2 months ago
randerson_112
177 points
85.
▲
Raylib 3.0
discuss
6 years ago
raysan
5 points
86.
▲
Ray tracing demo based on Minecraft
discuss
14 years ago
Overv
3 points
87.
▲
Show HN: Msplat – 3D Gaussian Splatting training in ~90s on M4 Max, native Metal
github.com/rayanht
discuss
4 months ago
rayanht
2 points
88.
▲
Show HN: Django-security-hunter – Django security scanner CLI
pypi.org
1 comment
2 months ago
aburayhanalif
1 points
89.
▲
Custom Game Engines: A Small Study
gist.github.com
175 comments
6 years ago
panic
390 points
90.
▲
Raylib – A simple and easy-to-use library to enjoy video games programming
github.com/raysan5
76 comments
3 years ago
6581
287 points
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