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61.
▲
Show HN: Open Source CRM List
github.com/sneg55
discuss
3 months ago
sneg55
1 points
62.
▲
Saneject: Dependency Injection the Unity Way
github.com/alexanderlarsen
discuss
10 months ago
msk-lywenn
1 points
63.
▲
FO Translator: Agent-Based Translation for a More Natural Experience
github.com/snekkenull
discuss
2 years ago
mitang
1 points
64.
▲
Querying local documents, powered by LLM
github.com/snexus
discuss
3 years ago
wseqyrku
1 points
65.
▲
Show HN: Block distracting websites politely and lovingly
github.com/sneas
discuss
3 years ago
sneas
1 points
66.
▲
Bake a pretty – or computationally challenging – shader into a texture in Unity
github.com/sneha-belkhale
discuss
7 years ago
snayss
1 points
67.
▲
The Sneik Family of Lightweight Cryptographic Algorithms
github.com/pqshield
discuss
7 years ago
Sami_Lehtinen
1 points
68.
▲
Show HN: A terminal-based Snake implementation written in JavaScript (Node.js)
github.com/taniarascia
discuss
7 years ago
floppydiskette
1 points
69.
▲
Simple example of passing in custom uniforms to metal shader in Swift / SceneKit
github.com/sneha-belkhale
discuss
8 years ago
snayss
1 points
70.
▲
Snelly, a webGL physically-based pathtracer
github.com/portsmouth
discuss
9 years ago
santaclaus
1 points
71.
▲
Snekpit: Classic Snake for many players at once
github.com/ryanml
discuss
10 years ago
adamnemecek
1 points
72.
▲
Claude Code's new hidden feature: Swarms
twitter.com
335 comments
5 months ago
AffableSpatula
521 points
73.
▲
SNES – Super Mario World Widescreen
github.com/VitorVilela7
56 comments
5 years ago
gtonioli
431 points
74.
▲
Show HN: Sneaky-PNG: hiding data in images
github.com/g-andrade
discuss
11 years ago
g-andrade
6 points
75.
▲
PNG_sneak: Pixel-Free Steganography
github.com/dreamtimescape
discuss
6 years ago
rsaxvc
2 points
76.
▲
NYTimes Recruiting
github.com/vivekseth
discuss
12 years ago
uptown
1 points
77.
▲
vim-sneak: the missing motion
github.com/justinmk
discuss
13 years ago
justinmk
1 points
78.
▲
What the Heck Is a “GitHub App”?
github.com/python-trio
discuss
7 years ago
ash
1 points
79.
▲
Coloring t-SNE
github.com/kylemcdonald
discuss
9 years ago
StreamBright
1 points
80.
▲
Canvas Pong
seejohnrun.github.com
discuss
13 years ago
cyberfart
3 points
81.
▲
No-more-secrets: recreate the decryption effect seen in the 1992 movie Sneakers
github.com/bartobri
257 comments
3 years ago
tambourine_man
1002 points
82.
▲
Project-Nested: An NES Emulator Running on the SNES
github.com/Myself086
79 comments
5 years ago
hutrdvnj
220 points
83.
▲
Tool Recreating the “Decrypting Text” Effect Seen in the Movie “Sneakers”
github.com/bartobri
54 comments
10 years ago
rfreytag
216 points
84.
▲
MiSTer: Run Amiga, SNES, NES and Genesis on an FPGA
github.com/MiSTer-devel
30 comments
8 years ago
alexyoung
161 points
85.
▲
Wordmesh: Using t-SNE and word2vec to generate clustered wordclouds
github.com/mukund109
1 comment
8 years ago
seman_ticks
70 points
86.
▲
DotnetSnes: Library allowing to use C# to create SNES ROMs
github.com/KallDrexx
17 comments
a year ago
ingve
68 points
87.
▲
SNES9x Ported to Flash (Ed McManus)
github.com/emcmanus
6 comments
17 years ago
ed
39 points
88.
▲
Barnes-Hut implementation of t-SNE – pull request in Scikit-Learn
github.com/scikit-learn
1 comment
11 years ago
astrobiased
12 points
89.
▲
Show HN: PHP-FPM 7.4 (Seven Four) dockerized sneak preview
github.com/devilbox
1 comment
8 years ago
everythingcli
11 points
90.
▲
Sneaking Ads into OSS: Tabler Icons
github.com/tabler
discuss
4 years ago
throawayacct
5 points
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