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871.
▲
Show HN: Srgn, AST-aware text manipulation
github.com/alexpovel
1 comment
2 years ago
alexpovel
2 points
872.
▲
Ask HN: React.js, prerender.io vs. PayPal/react-engine approach
discuss
11 years ago
alfonsodev
2 points
873.
▲
Ask HN: Why do editors still struggle with long lines?
discuss
8 months ago
jiehong
1 points
874.
▲
Pumex 0.2.0 Vulkan renderer released
discuss
8 years ago
pumex
1 points
875.
▲
Nvidia NTC Renderer
github.com/NVIDIA-RTX
discuss
a year ago
doener
3 points
876.
▲
Mobile Safari rendering considerations
github.com/jquery
discuss
15 years ago
johnbender
2 points
877.
▲
Rendering HTML using Python/Pyppeteer: a journey
github.com/derlin
discuss
6 years ago
Shitsu
2 points
878.
▲
Stb_voxel_render.h
github.com/nothings
discuss
11 years ago
Impossible
1 points
879.
▲
Pre-rendering AngularJS on the server with Node.js and jsdom
github.com/ithkuil
discuss
13 years ago
ilaksh
1 points
880.
▲
Blink Rendering Engine InlineFlowBox.c
github.com/nwjs
discuss
6 years ago
jasim
1 points
881.
▲
VS Code uses 13% CPU when idle due to blinking cursor rendering
github.com/Microsoft
760 comments
9 years ago
Kristine1975
899 points
882.
▲
FFT-based ocean-wave rendering, implemented in Godot
github.com/2Retr0
103 comments
2 years ago
RafelMri
836 points
883.
▲
Terrain rendering in fewer than 20 lines of code
github.com/s-macke
93 comments
9 years ago
blaze33
793 points
884.
▲
Stellarium: Software which renders realistic skies in real time
github.com/Stellarium
162 comments
2 years ago
tosh
765 points
885.
▲
Terrain rendering algorithm in less than 20 lines of code
github.com/s-macke
116 comments
6 years ago
netgusto
720 points
886.
▲
Renaming files with mv without typing the name two times
gist.github.com
267 comments
6 years ago
premek
669 points
887.
▲
Larry Wall has approved renaming Perl 6 to Raku
github.com/perl6
439 comments
7 years ago
Ovid
619 points
888.
▲
Texttop – An interactive X Linux desktop rendered in TTY and streamable over SSH
github.com/tombh
92 comments
8 years ago
sandebert
551 points
889.
▲
Meta’s renewed commitment to jemalloc
engineering.fb.com
239 comments
3 months ago
hahahacorn
515 points
890.
▲
Show HN: StratusGFX, my open-source real-time 3D rendering engine
github.com/KTStephano
82 comments
3 years ago
ktstephano
483 points
891.
▲
Vim rendered on a cube for no reason
github.com/oakes
113 comments
6 years ago
ohjeez
480 points
892.
▲
Why the CORDIC algorithm lives rent-free in my head
github.com/francisrstokes
91 comments
2 years ago
todsacerdoti
461 points
893.
▲
Blitz: A lightweight, modular, extensible web renderer
github.com/DioxusLabs
117 comments
2 years ago
whatever3
433 points
894.
▲
Mermaid ASCII: Render Mermaid diagrams in your terminal
github.com/lukilabs
66 comments
5 months ago
mellosouls
418 points
895.
▲
Why sqlite3 temp files were renamed 'etilqs_*' (2006)
github.com/mackyle
139 comments
3 years ago
bsmith89
396 points
896.
▲
MapSCII – Braille and ASCII map renderer for the console
github.com/rastapasta
65 comments
9 years ago
anc84
389 points
897.
▲
Show HN: A Simple terminal-based video chat – renders in ASCII and has audio
github.com/mofarrell
44 comments
11 years ago
emgram769
375 points
898.
▲
Voxel Space: Comanche's terrain rendering in less than 20 lines of code (2020)
github.com/s-macke
71 comments
5 years ago
danbolt
366 points
899.
▲
How OpenGL works: software renderer in 500 lines of code
github.com/ssloy
36 comments
10 years ago
gregorymichael
363 points
900.
▲
The absurd complexity of server-side rendering
gist.github.com
382 comments
4 years ago
takiwatanga
361 points
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