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961.
▲
Playfish's Valadares on Intuition Versus Metrics: 'Make Your Own Decisions'
gamasutra.com
discuss
16 years ago
totalmrak
2 points
962.
▲
Some mobile games now report TV viewing habits back to advertisers
gamasutra.com
discuss
8 years ago
MollyR
2 points
963.
▲
49 Million U.S. Gamers Buy Used Games
gamasutra.com
discuss
18 years ago
chaostheory
2 points
964.
▲
Sega cuts full-year profit forecast by 54.5 percent
gamasutra.com
discuss
9 years ago
NicoJuicy
2 points
965.
▲
Gamesutra: Building open world levels perfect for co-op
gamasutra.com
discuss
9 years ago
NicoJuicy
2 points
966.
▲
CCP closes 2 studios as it backs away from VR development
gamasutra.com
discuss
9 years ago
Impossible
2 points
967.
▲
Classic Postmortem: Ensemble Studio's Classic RTS Age of Mythology
gamasutra.com
discuss
9 years ago
doppp
2 points
968.
▲
Recommendations for Data Science Leaders (in the Game Industry)
gamasutra.com
discuss
9 years ago
bweber
2 points
969.
▲
Is The Game Industry A Happy Place?
gamasutra.com
discuss
16 years ago
all
2 points
970.
▲
Evaluating Game Mechanics For Depth
gamasutra.com
discuss
16 years ago
Locke
2 points
971.
▲
How did the Game Genie work anyway?
gamasutra.com
discuss
9 years ago
coloneltcb
2 points
972.
▲
The RPG that never was
gamasutra.com
discuss
9 years ago
dylmarcor
2 points
973.
▲
Stop being a stupid indie-gamedeveloper
gamasutra.com
discuss
9 years ago
Impossible
2 points
974.
▲
DeepMind Challenges for StarCraft
gamasutra.com
discuss
9 years ago
bweber
2 points
975.
▲
Black Annex: A QBasic Game for the 21st Century
gamasutra.com
discuss
9 years ago
miobrien
2 points
976.
▲
Six Years after Moneyball: Where are the domain experts?
gamasutra.com
discuss
9 years ago
boneheadmed
2 points
977.
▲
How to make games
gamasutra.com
discuss
9 years ago
jwdunne
2 points
978.
▲
Is Your Code Ready to Prevent the Nedelin Catastrophe?
gamasutra.com
discuss
9 years ago
Impossible
2 points
979.
▲
Joystick Labs Launches Incubation Program For Game Developers
gamasutra.com
discuss
16 years ago
drawkbox
2 points
980.
▲
What Killed the MMOG?
gamasutra.com
discuss
9 years ago
boneheadmed
2 points
981.
▲
APB and the Flat Rate Bias
gamasutra.com
discuss
16 years ago
daredevildave
2 points
982.
▲
Dev rescues '80s text adventure source code by baking tapes in an oven
gamasutra.com
discuss
9 years ago
MBCook
2 points
983.
▲
Tumble Seed Postmortem
gamasutra.com
discuss
9 years ago
Impossible
2 points
984.
▲
Google and Apple vs. Indie Developers
gamasutra.com
discuss
9 years ago
clumsysmurf
2 points
985.
▲
Characters and Worldbuilding: Analyzing the Strength of Japanese Games
gamasutra.com
discuss
9 years ago
Red_Tarsius
2 points
986.
▲
What's it like developing for the Nintendo Switch? 9 indie studios weigh in
gamasutra.com
discuss
9 years ago
walterbell
2 points
987.
▲
Behavioral Game Design
gamasutra.com
discuss
16 years ago
shedd
2 points
988.
▲
Scaling Dedicated Game Servers with Kubernetes: Part 1
gamasutra.com
discuss
9 years ago
Impossible
2 points
989.
▲
Inside the next Xbox: Project Scorpio and its brand-new dev kit
gamasutra.com
discuss
9 years ago
Red_Tarsius
2 points
990.
▲
Achievement Design 101
gamasutra.com
discuss
16 years ago
ryanelkins
2 points
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