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121.
▲
A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++
github.com/nvpro-samples
discuss
6 years ago
pjmlp
3 points
122.
▲
VkResample – real-time Vulkan FFT upscaling
github.com/DTolm
discuss
6 years ago
DTolm
3 points
123.
▲
Project Island is an experimental, hot-reloading Vulkan renderer/proto-engine
github.com/tgfrerer
discuss
6 years ago
Impossible
3 points
124.
▲
Show HN: NimGL – Nim Bindings for ImGui, GLFW, OpenGL and Vulkan
github.com/nimgl
discuss
7 years ago
lmariscal
3 points
125.
▲
A Vulkan renderer written from scratch on stream
github.com/zeux
discuss
7 years ago
dgellow
3 points
126.
▲
Quartz: Physically based Vulkan RTX path tracer with a declarative ES7-like scen
github.com/Nadrin
discuss
7 years ago
based2
3 points
127.
▲
Mozilla Obsidian: Vulkan for the web
github.com/KhronosGroup
discuss
9 years ago
paulddraper
3 points
128.
▲
Quake 1 ported to Vulkan
github.com/Novum
discuss
10 years ago
profquail
3 points
129.
▲
BoronEngine, (c++ vulkan dx11) gameengine
1 comment
6 days ago
Kahviz_
2 points
130.
▲
Show HN: Tok/s on a 35B MoE model using a $100 AMD crypto APU and Vulkan
github.com/akandr
1 comment
3 months ago
akandr
2 points
131.
▲
D7VK – Vulkan Direct3D 7 translation layer – Run old games on Linux in Wine
github.com/WinterSnowfall
1 comment
6 months ago
peter_d_sherman
2 points
132.
▲
Release 1.1 of Vuh – A Vulkan-based GPGPU computing framework
github.com/Glavnokoman
1 comment
8 years ago
Glavnokoman
2 points
133.
▲
APV video decoder written in Vulkan compute shaders
github.com/FFmpeg
discuss
a month ago
pandaforce
2 points
134.
▲
Any-GPU: my AMD 5700 XT OC can EARN IT's rent using Debian Trixie+Vulkan
github.com/cochranblock
discuss
3 months ago
cochranblock
2 points
135.
▲
LSFG-VK: Vulkan layer for frame generation via lossless scaling
github.com/PancakeTAS
discuss
6 months ago
sibellavia
2 points
136.
▲
Daxa: Vulkan-powered GPU abstraction purpose-built for modern graphics cards
github.com/Ipotrick
discuss
7 months ago
klaussilveira
2 points
137.
▲
Clspv – Compiler for OpenCL to Vulkan compute shaders
github.com/google
discuss
8 months ago
coffeeaddict1
2 points
138.
▲
Show HN: Flo Is a Rust/Vulkan 3D Renderer for the Bevy Game Engine
github.com/wkwan
discuss
9 months ago
wkwan
2 points
139.
▲
Minimal GPU video decoding sample for Vulkan, DX12 and DX11
github.com/turanszkij
discuss
a year ago
ibobev
2 points
140.
▲
VkQuake – Quake port in Vulkan with dynamic shadows
github.com/Novum
discuss
a year ago
stared
2 points
141.
▲
Vterm: A cross-platform, Vulkan terminal emulator written in Rust
github.com/nuIIpointerexception
discuss
2 years ago
thunderbong
2 points
142.
▲
SpartanEngine: MIT-licensed C++ Vulkan game engine
github.com/PanosK92
discuss
2 years ago
klaussilveira
2 points
143.
▲
Custos – A minimal OpenCL, CUDA, Vulkan and host CPU array manipulation engine
github.com/elftausend
discuss
2 years ago
gautomdas
2 points
144.
▲
MoltenVK is a layered implementation of Vulkan 1.2
github.com/KhronosGroup
discuss
2 years ago
doener
2 points
145.
▲
Llama.cpp incoming backends: Vulkan, Kompute, SYCL
github.com/ggerganov
discuss
2 years ago
irusensei
2 points
146.
▲
VkBasalt: A Vulkan post processing layer for Linux
github.com/DadSchoorse
discuss
2 years ago
nateb2022
2 points
147.
▲
DX12/Vulkan Doom 3 port with Blender maps
github.com/RobertBeckebans
discuss
3 years ago
jakearmitage
2 points
148.
▲
RBDOOM3-BFG 1.5.0 released: replaces OpenGL with DX12 and Vulkan using NVRHI API
github.com/RobertBeckebans
discuss
3 years ago
jakearmitage
2 points
149.
▲
Vita3K Experimental Playstation Vita Emulator for Android (ARM64, Vulkan)
github.com/Vita3K
discuss
3 years ago
ArtWomb
2 points
150.
▲
Vulkan Driver for Asahi Linux
github.com/sponsors
discuss
4 years ago
58028641
2 points
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