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151.
▲
Respawn will deal with Apex Legends cheaters by making them fight each other
gamasutra.com
81 comments
7 years ago
yrochat
68 points
152.
▲
Valve's solution for Steam Greenlight's noise: A $100 donation to Child's Play
gamasutra.com
37 comments
14 years ago
CrazedGeek
68 points
153.
▲
Inside the next Xbox: Project Scorpio and its brand-new dev kit
gamasutra.com
16 comments
9 years ago
richardboegli
68 points
154.
▲
Using Microsoft Excel as a 3D Game Engine
gamasutra.com
8 comments
18 years ago
hhm
68 points
155.
▲
Predicting Churn: When Do Veterans Quit?
gamasutra.com
32 comments
14 years ago
ukdm
67 points
156.
▲
The Secrets of Cloth Simulation in Alan Wake
gamasutra.com
11 comments
11 years ago
Red_Tarsius
66 points
157.
▲
Cleaning bad code
gamasutra.com
21 comments
14 years ago
ColinWright
65 points
158.
▲
An emotional trip to the 80s: Developing Games for the Speccy
gamasutra.com
22 comments
6 years ago
todsacerdoti
64 points
159.
▲
Why VCs Won't Fund Game Companies
gamasutra.com
20 comments
16 years ago
csbrooks
64 points
160.
▲
Chasing the Whale: Examining the ethics of free-to-play games
gamasutra.com
49 comments
7 years ago
svenfaw
63 points
161.
▲
Why You Might Want To Consider Java And/Or Clojure For Your Next Project
gamasutra.com
25 comments
15 years ago
fogus
62 points
162.
▲
The Valve Way: Gabe Newell And Erik Johnson Speak
gamasutra.com
9 comments
15 years ago
pushingbits
62 points
163.
▲
The 3DO: The birth of my cynicism
gamasutra.com
72 comments
8 years ago
smacktoward
61 points
164.
▲
Audio Design Deep Dive: Scoring Wolfenstein II with the Baschet sonic sculptures
gamasutra.com
2 comments
9 years ago
doppp
61 points
165.
▲
The Rise and Fall of the Dreamcast (2009)
gamasutra.com
26 comments
12 years ago
tosh
60 points
166.
▲
My Hardest Bug Ever (2013)
gamasutra.com
7 comments
9 years ago
Davesjoshin
60 points
167.
▲
Using achievement stats to estimate sales on Steam
gamasutra.com
34 comments
8 years ago
jsnell
59 points
168.
▲
Interesting pricing experiment ($0.99 iPhone app changed to $350.00)
gamasutra.com
37 comments
16 years ago
credo
58 points
169.
▲
The Pac-Man Dossier
gamasutra.com
10 comments
5 years ago
Tomte
58 points
170.
▲
Wives of Rockstar's San Diego office are up in arms over engineer treatment
gamasutra.com
66 comments
16 years ago
rantfoil
57 points
171.
▲
A 25kB RPG for your wristwatch
gamasutra.com
1 comment
11 years ago
Red_Tarsius
57 points
172.
▲
Behavior trees for AI: How they work
gamasutra.com
6 comments
11 years ago
danso
54 points
173.
▲
1500 Archers on a 28.8: Network Programming in Age of Empires and Beyond
gamasutra.com
5 comments
17 years ago
tsally
54 points
174.
▲
Some of the Best HTML5 Games from 2013
gamasutra.com
23 comments
12 years ago
austinhallock
53 points
175.
▲
Making Great VR: Lessons Learned from “I Expect You to Die”
gamasutra.com
18 comments
11 years ago
sagargv
53 points
176.
▲
Building Quake Live : John Carmack
gamasutra.com
5 comments
17 years ago
kqr2
53 points
177.
▲
Postmortem: DreamWorks Interactive's Trespasser (1999)
gamasutra.com
19 comments
6 years ago
Hooke
51 points
178.
▲
The Cabal: Valve’s Design Process For Creating Half-Life
gamasutra.com
11 comments
17 years ago
pchristensen
51 points
179.
▲
Valve appeals $2.4M fine as Australian legal battle rages on
gamasutra.com
84 comments
8 years ago
AdeptusAquinas
50 points
180.
▲
Zynga and the End of the Beginning
gamasutra.com
9 comments
16 years ago
rampr
50 points
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