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151.
▲
A New Web Archival Crawler Tackling Storage+Fidelity Issues
github.com/goelayu
1 comment
4 years ago
systemskid
22 points
152.
▲
Recreational programming: Tacit programming in Prolog
github.com/mthom
4 comments
a year ago
triska
13 points
153.
▲
Zemeroth: 2D turn-based tactical game in Rust
github.com/ozkriff
discuss
7 years ago
formalsystem
6 points
154.
▲
Blitzkrieg's 2003 real-time tactics video game source code is now on GitHub
github.com/nival
4 comments
a year ago
gamescodedogs
5 points
155.
▲
Show HN: We made GPT-4.1-mini beat 4.1 at Tic-Tac-Toe using dynamic context
github.com/opper-ai
1 comment
a year ago
farouqaldori
5 points
156.
▲
Elm implementation of “Ultimate Tic-tac-toe”
github.com/jjst
1 comment
6 years ago
tosh
5 points
157.
▲
Tackle JavaScript fatigue with this Front End study guide
github.com/grab
discuss
9 years ago
yangshun
5 points
158.
▲
Meko – A High-Performance E-Ink Bluetooth Music Player with Tactile Controls
github.com/KOEGlike
3 comments
6 months ago
koeg
4 points
159.
▲
Exploring Solutions to Tackle Low-Quality Contributions on GitHub
github.com/orgs
discuss
5 months ago
brunoborges
4 points
160.
▲
Show HN: #CrissCross- Naive AI Enabled Tic-Tac-Toe Game
github.com/MinhasKamal
discuss
10 years ago
MinhasKamal
4 points
161.
▲
GitHub – Secgroundzero/warberry: WarBerryPi – Tactical Exploitation
github.com/secgroundzero
discuss
10 years ago
megahz
4 points
162.
▲
Show HN: gobbledygook – A browser add-on to tackle “password fatigue”
github.com/manzdagratiano
3 comments
11 years ago
manzdagratiano
3 points
163.
▲
Show HN: OODA loop notes on strategy, tactics, planning, and paradigms
github.com/joelparkerhenderson
2 comments
7 years ago
jph
3 points
164.
▲
Show HN: Static Tic Tac Toe with AI
github.com/mhcurylo
1 comment
5 years ago
mhcurylo
3 points
165.
▲
Useful Techniques, Tactics, and Procedures for red teamers and defenders, alike
github.com/RoseSecurity
discuss
3 years ago
r0nan
3 points
166.
▲
Ask HN: Help with a design review for encrypted TAR files program "tarcrypt"
discuss
6 years ago
derekp7
3 points
167.
▲
SpecterOps Adversary Tactics: PowerShell Course and Lab Material
github.com/specterops
discuss
6 years ago
vuln
3 points
168.
▲
CToy – C live-coding environment based on TCC
github.com/anael-seghezzi
discuss
9 years ago
jdmoreira
3 points
169.
▲
Show HN: Claude-o-meter, a tachometer for your Claude use
github.com/joshcarter
1 comment
18 days ago
jdcarter
2 points
170.
▲
ForwardTacotron: Simplified Tacotron for fast and robust Speech Synthesis
github.com/as-ideas
1 comment
6 years ago
Riccardo_G
2 points
171.
▲
A Game of Type-Safe Tic-Tac-Toe
github.com/leonidas
discuss
13 years ago
shangaslammi
2 points
172.
▲
Show HN: Kriegspiel Tic Tac Toe
kttt.io
discuss
a year ago
fishtoaster
2 points
173.
▲
Show HN: Open-source dev agent dev who tackles tech debt
github.com/scaliseraoul
discuss
a year ago
raoulscalise
2 points
174.
▲
Show HN: Vtcc, TCC compiler translated to V
github.com/felipensp
discuss
2 years ago
amedvednikov
2 points
175.
▲
Feudal Tactics – Medieval Strategy Game
github.com/Sesu8642
discuss
2 years ago
gchaincl
2 points
176.
▲
Play Tic-Tac-Toe Against Your Printer
github.com/nst
discuss
2 years ago
beefburger
2 points
177.
▲
LeanSSR: An SSReflect-Like Tactic Language for Lean
github.com/verse-lab
discuss
2 years ago
gopiandcode
2 points
178.
▲
Show HN: I made an extension tackling pain points in i18n software dev
github.com/hamsterbase
discuss
2 years ago
hamsterbase
2 points
179.
▲
Show HN: Logic-Functional Object-Oriented Prototypal Temporal Tic-Tac-Toe
github.com/cosmos-lang
discuss
3 years ago
mccosmos
2 points
180.
▲
Tacotron2-DDC denial of service and bizarre behavior when input ends with “?!?!”
github.com/coqui-ai
discuss
3 years ago
junon
2 points
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