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181.
▲
Keeping the Pirates at Bay – Copy and Crack Protection (2001)
gamasutra.com
58 comments
11 years ago
Lrigikithumer
49 points
182.
▲
Report: U.S. average daily mobile game time drops over 30% in a year
gamasutra.com
30 comments
11 years ago
phodo
49 points
183.
▲
Failure Story of the Drunken Shotgun
gamasutra.com
22 comments
5 years ago
vHMtsdf
49 points
184.
▲
Postmortem: Team Meat's Super Meat Boy
gamasutra.com
14 comments
14 years ago
mcantor
49 points
185.
▲
The number two paid app on iOS is based on a $10 GameSalad template
gamasutra.com
11 comments
12 years ago
Impossible
48 points
186.
▲
Mojang vs. Bethesda Scrolls Case Heads to Court
gamasutra.com
44 comments
15 years ago
Impossible
47 points
187.
▲
The 10 year journey of a solo game developer
gamasutra.com
8 comments
11 years ago
cbdileo
47 points
188.
▲
Camera Logic in a 2D Platformer
gamasutra.com
8 comments
9 years ago
joemanaco
46 points
189.
▲
Zynga Profits, Users Decline
gamasutra.com
11 comments
15 years ago
Impossible
45 points
190.
▲
How much do indie PC devs make, anyways? (Part 7)
gamasutra.com
10 comments
11 years ago
danso
45 points
191.
▲
A former mentor recalls the early career of Nintendo CEO Satoru Iwata
gamasutra.com
5 comments
11 years ago
danso
45 points
192.
▲
Keeping the Pirates at Bay
gamasutra.com
48 comments
16 years ago
ssp
44 points
193.
▲
What does a healthy game publisher/developer relationship look like?
gamasutra.com
19 comments
7 years ago
danso
44 points
194.
▲
When was Super Mario Bros. released? No one knows
gamasutra.com
8 comments
14 years ago
DiabloD3
44 points
195.
▲
Gabe Newell's vision for Steam: More choice, more democracy, less Greenlight
gamasutra.com
48 comments
13 years ago
cjh_
42 points
196.
▲
Linden Lab is building a spiritual sequel to Second Life
gamasutra.com
31 comments
12 years ago
Red_Tarsius
41 points
197.
▲
IPhone Plants vs Zombies Earns $1M in First Nine Days
gamasutra.com
17 comments
16 years ago
od
41 points
198.
▲
Why Successful Games in China Rarely Obtain the Equivalent Success in the West
gamasutra.com
59 comments
10 years ago
douche
40 points
199.
▲
HTML5 Games: Learning from Mobile and Flash Games
gamasutra.com
8 comments
13 years ago
gsanghani
40 points
200.
▲
Why I've Said Goodbye to Mobile in Favor of PC (2014)
gamasutra.com
7 comments
11 years ago
WoodenChair
40 points
201.
▲
Nintendo Announces New Nintendo 3DS Portable System
gamasutra.com
23 comments
16 years ago
pmjordan
39 points
202.
▲
Reverse engineering an 1989 original Wonder Boy: the quest for accuracy
gamasutra.com
3 comments
10 years ago
vieux
39 points
203.
▲
Designer's Notebook: The End Of Copyright [2005]
gamasutra.com
2 comments
14 years ago
dazbradbury
38 points
204.
▲
The ups and downs of doing online multiplayer as an indie
gamasutra.com
17 comments
12 years ago
cpeterso
37 points
205.
▲
An Investigation of World of Warcraft Character Names
gamasutra.com
24 comments
13 years ago
icehawk
36 points
206.
▲
Architecture in Video Games: Designing for Impact
gamasutra.com
8 comments
11 years ago
nlawalker
36 points
207.
▲
The Case for the PS4K
gamasutra.com
40 comments
10 years ago
fomoz
35 points
208.
▲
The $0.99 Problem
gamasutra.com
18 comments
17 years ago
EvilTrout
35 points
209.
▲
Natural Selection 2 - Pre-Sales Completely Changed Our Financial Picture
gamasutra.com
8 comments
17 years ago
3pt14159
35 points
210.
▲
Cliff Bleszinski's Game Developer Flashcards
gamasutra.com
4 comments
14 years ago
braunbaer
35 points
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