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181.
▲
MapSCII – Braille and ASCII map renderer for the console
github.com/rastapasta
65 comments
9 years ago
anc84
389 points
182.
▲
Show HN: A Simple terminal-based video chat – renders in ASCII and has audio
github.com/mofarrell
44 comments
11 years ago
emgram769
375 points
183.
▲
Voxel Space: Comanche's terrain rendering in less than 20 lines of code (2020)
github.com/s-macke
71 comments
5 years ago
danbolt
366 points
184.
▲
How OpenGL works: software renderer in 500 lines of code
github.com/ssloy
36 comments
10 years ago
gregorymichael
363 points
185.
▲
The absurd complexity of server-side rendering
gist.github.com
382 comments
4 years ago
takiwatanga
361 points
186.
▲
VoxelSpace: Terrain rendering algorithm in less than 20 lines of code (2020)
github.com/s-macke
89 comments
a year ago
lnyan
339 points
187.
▲
TinyRenderer – how OpenGL works: software rendering in 500 lines of code
github.com/ssloy
38 comments
4 years ago
graderjs
328 points
188.
▲
Show HN: Forma – An efficient vector-graphics renderer
github.com/google
58 comments
4 years ago
dragostis
291 points
189.
▲
Show HN: I rendered the Go gopher using Go
github.com/fogleman
48 comments
11 years ago
fogleman
287 points
190.
▲
High-performance 2D graphics rendering on the CPU using sparse strips [pdf]
github.com/LaurenzV
35 comments
7 months ago
PaulHoule
281 points
191.
▲
Show HN: A renderless and extendable rich-text editor for Vue.js
github.com/scrumpy
74 comments
7 years ago
hanspagel
278 points
192.
▲
Show HN: A raycaster that renders to random dot stereogram (like Magic Eye)
github.com/ammonb
88 comments
7 years ago
ammon
277 points
193.
▲
Handcalcs: Automatically render Latex equations from Python math code
github.com/connorferster
51 comments
6 years ago
amrrs
277 points
194.
▲
Rust-Doom: A Doom renderer in Rust, with no unsafe code
github.com/cristicbz
155 comments
11 years ago
micaeloliveira
262 points
195.
▲
Devpush – Open-source and self-hostable alternative to Vercel, Render, Netlify
github.com/hunvreus
94 comments
9 months ago
el_hacker
259 points
196.
▲
rlsw – Raylib software OpenGL renderer in less than 5k LOC
github.com/raysan5
95 comments
8 months ago
fschuett
249 points
197.
▲
Plink-plonk.js – hear webpages render with DOM observer and audio API
gist.github.com
58 comments
6 years ago
hicksyfern
248 points
198.
▲
Show HN: Ferrite – Markdown editor in Rust with native Mermaid diagram rendering
github.com/OlaProeis
190 comments
5 months ago
OlaProis
241 points
199.
▲
Lexbor – An open source HTML Renderer library
github.com/lexbor
24 comments
2 years ago
bratao
235 points
200.
▲
PaperTTY – Python module to render a TTY on e-ink
github.com/joukos
69 comments
8 years ago
messe
234 points
201.
▲
Show HN: Vaev – A browser engine built from scratch (It renders google.com)
github.com/skift-org
142 comments
a year ago
monax
233 points
202.
▲
A Doom Renderer written in Rust
github.com/cristicbz
64 comments
12 years ago
adamnemecek
229 points
203.
▲
3D graphics rendering pipeline. Implemented in JavaScript. Run in a terminal
github.com/sinclairzx81
51 comments
7 years ago
bwidlar
229 points
204.
▲
Show HN: Mizu.js – Lightweight HTML templating library for any-side rendering
mizu.sh
86 comments
2 years ago
lowlighter
225 points
205.
▲
React Renderer for Three.js
github.com/pmndrs
131 comments
5 years ago
oleksiitwork
213 points
206.
▲
Show HN: TeXMe – Self-Rendering Markdown and LaTeX Documents
github.com/susam
90 comments
8 years ago
susam
209 points
207.
▲
Browsh – A fully-modern text-based browser, rendering to TTY and browsers
github.com/browsh-org
61 comments
4 years ago
tsujp
209 points
208.
▲
DOOM rendered via console.log() in a web browser (2021)
github.com/MattCozendey
45 comments
2 years ago
jumploops
209 points
209.
▲
Github now supports rendering tabular data
github.com/blog
57 comments
13 years ago
makeramen
200 points
210.
▲
Rust: Experimental real-time global illumination renderer
github.com/EmbarkStudios
18 comments
4 years ago
tekkertje
190 points
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