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1.
▲
Build Android apps using Rust and Iced
github.com/ibaryshnikov
85 comments
6 months ago
rekireki
173 points
2.
▲
A high-performance, bindless graphics API for Rust
github.com/gfx-rs
13 comments
12 years ago
cjfont
98 points
3.
▲
First major version release of gfx-rs/wgpu
github.com/gfx-rs
discuss
2 years ago
kachapopopow
3 points
4.
▲
Running on the Web with WebGPU and WebGL
github.com/gfx-rs
discuss
3 years ago
fulafel
3 points
5.
▲
Gfx-rs - a low-level, cross-platform, bindless graphics API for Rust
github.com/gfx-rs
1 comment
7 years ago
jinqueeny
2 points
6.
▲
Native WebGPU implementation based on wgpu-core
github.com/gfx-rs
discuss
2 years ago
Bluestein
2 points
7.
▲
Gfx-rs lessons learned – rust graphics meetup [pdf]
github.com/gfx-rs
discuss
5 years ago
doppioandante
2 points
8.
▲
Wgpu - Unified Interface to Graphics APIs: Direct3D 12, Metal, and Vulkan
github.com/gfx-rs
discuss
a year ago
AbuAssar
1 points
9.
▲
Naga: Universal Shader Translation in Rust
github.com/gfx-rs
discuss
5 years ago
lnyan
1 points
10.
▲
Rust shader translator is 2.5x faster
github.com/gfx-rs
discuss
5 years ago
mehmetoguzderin
1 points
11.
▲
Learn wgpu – Guide for using gfx-rs's wgpu library
github.com/sotrh
discuss
a year ago
pythops
3 points
12.
▲
Gfwx-rs, a new GFWX codec implementation in Rust
github.com/devolutions
discuss
8 years ago
richerlariviere
3 points