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1.
▲
Show HN: Procedural Character Animation with Machine Learning in Three.js
github.com/sneha-belkhale
27 comments
7 years ago
snayss
94 points
2.
▲
Procedural scattering and scaling based on reference image ( Unity)
github.com/sneha-belkhale
1 comment
7 years ago
snayss
1 points
3.
▲
Bake a pretty – or computationally challenging – shader into a texture in Unity
github.com/sneha-belkhale
discuss
7 years ago
snayss
1 points
4.
▲
Simple example of passing in custom uniforms to metal shader in Swift / SceneKit
github.com/sneha-belkhale
discuss
8 years ago
snayss
1 points