HK
Heykuki News
Top
New
Best
Ask
Show
Jobs
Toggle theme
Top
New
Best
Ask
Show
Jobs
Request
1.
▲
KABOOM in 180 lines of bare C++
github.com/ssloy
63 comments
7 years ago
haqreu
854 points
2.
▲
Build your own old-school 3D shooter in a weekend
github.com/ssloy
100 comments
7 years ago
lobo42
376 points
3.
▲
How OpenGL works: software renderer in 500 lines of code
github.com/ssloy
36 comments
10 years ago
gregorymichael
363 points
4.
▲
TinyRenderer – how OpenGL works: software rendering in 500 lines of code
github.com/ssloy
38 comments
4 years ago
graderjs
328 points
5.
▲
Lines of bare C++: raytracing made simple
github.com/ssloy
9 comments
7 years ago
haqreu
207 points
6.
▲
Building a ternary computer at home: a software emulator
github.com/ssloy
30 comments
6 years ago
haqreu
153 points
7.
▲
How OpenGL works: software rendering in 500 lines of code
github.com/ssloy
11 comments
10 years ago
WoodenChair
133 points
8.
▲
Understandable Ray Tracing in 256 lines of bare C++
github.com/ssloy
3 comments
7 years ago
zwliew
42 points
9.
▲
Ternary Computer Emulator
github.com/ssloy
1 comment
4 years ago
forgotpwd16
23 points
10.
▲
How OpenGL works: software renderer in 500 lines of code
github.com/ssloy
3 comments
10 years ago
adamnemecek
10 points
11.
▲
How OpenGL Works: S/W Renderer in 500 Lines of Code
github.com/ssloy
discuss
10 years ago
signa11
6 points
12.
▲
Tiny Compiler – Writing a Compiler in a Weekend
github.com/ssloy
1 comment
2 years ago
vg_head
4 points
13.
▲
Tiny renderer or how OpenGL works: software rendering in 500 lines of code
github.com/ssloy
discuss
a year ago
Tomte
3 points
14.
▲
TinyRayTracer: Understandable RayTracing in 256 lines of bare C++
github.com/ssloy
discuss
5 years ago
lnyan
3 points
15.
▲
Understandable RayTracing in 256 lines of bare C++
github.com/ssloy
discuss
7 years ago
luizfelberti
3 points
16.
▲
A simple 3D shooter from scratch in a weekend
github.com/ssloy
2 comments
7 years ago
haqreu
2 points
17.
▲
TinyCompiler – a 500-ish lines of code compiler in a weekend
github.com/ssloy
1 comment
a year ago
ercharvat
2 points
18.
▲
KABOOM! in 180 lines of bare C++
github.com/ssloy
1 comment
7 years ago
Athas
2 points
19.
▲
Penny, a 10 Bucks Hexapod
github.com/ssloy
discuss
6 years ago
haqreu
2 points
20.
▲
Old-school FPS in 486 lines of C++
github.com/ssloy
discuss
7 years ago
ercharvat
2 points
21.
▲
Tiny Renderer: Rendering with OpenGL in 500 Lines of Code
github.com/ssloy
discuss
9 years ago
Cieplak
2 points
22.
▲
TinyFloat: The most unoptimized soft float library on the net
github.com/ssloy
discuss
7 months ago
thunderbong
1 points
23.
▲
Stereo Rendering in Few Lines of Code
github.com/ssloy
discuss
7 years ago
haqreu
1 points
24.
▲
SSLOL: “Proceed Anyways” for Scala web requests
github.com/eboto
discuss
12 years ago
sbilstein
2 points
25.
▲
QPEP: QUIC-Based TCP Performance Enhancing Proxy
github.com/ssloxford
discuss
8 months ago
goodburb
2 points
26.
▲
Show HN: sslyze_api – fast SSL scanner api
github.com/snehesht
discuss
9 years ago
snehesht
2 points
27.
▲
SSLyze – SSL configuration scanning library and CLI tool
github.com/nabla-c0d3
5 comments
a year ago
Brysonbw
48 points
28.
▲
SSLyze – Fast and full-featured SSL scanner
github.com/nabla-c0d3
discuss
10 years ago
ergot
2 points
29.
▲
SSLyze: Fast and full-featured SSL scanner
github.com/nabla-c0d3
discuss
10 years ago
okket
1 points
30.
▲
SummerCart64 – an open-source Nintendo 64 flashcart
github.com/Polprzewodnikowy
discuss
2 years ago
SSLy
2 points
More