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1.
▲
Async-first sharded hashmap for Rust
github.com/willothy
discuss
4 months ago
shirian
2 points
2.
▲
Show HN: Whirlwind – Async concurrent hashmap for Rust
github.com/fortress-build
54 comments
2 years ago
willothy
140 points
3.
▲
Show HN: I open-sourced my Steam game, 100% written in Lua, engine is also open
github.com/willtobyte
23 comments
4 months ago
delduca
65 points
4.
▲
Show HN: Self-Funded Game with Homemade Engine – Play Online, Steam Coming
bereprobate.com
19 comments
a year ago
delduca
23 points
5.
▲
Show HN: The first stage of my indie game, made with my own engine, is ready
reprobateonline.xyz
discuss
a year ago
delduca
1 points
6.
▲
Show HN: 6502 in pure Lua, no dependencies
github.com/willtobyte
3 comments
a year ago
delduca
5 points
7.
▲
Show HN: Carimbo, a 2D game engine written in C++23 using SDL, featuring Lua
github.com/willtobyte
1 comment
a year ago
delduca
5 points
8.
▲
My 2D game engine for Lua is celebrating its 2nd anniversary with version 3
github.com/willtobyte
1 comment
8 months ago
delduca
3 points
9.
▲
Show HN: Self-managing codebase with long-horizon agents
github.com/WillTaylor22
1 comment
a month ago
wrftaylor
2 points
10.
▲
Carimbo, 2D game engine developed in modern C++, featuring Lua scripting
github.com/willtobyte
discuss
a year ago
delduca
1 points
11.
▲
Async model lifecycle hooks for Rails, using Sidekiq
github.com/WillTaylor22
discuss
3 years ago
wrftaylor
1 points
12.
▲
Ansible-lint: Best practices checker for Ansible
github.com/willthames
discuss
9 years ago
fanf2
1 points
13.
▲
Show HN: My first programming project – userscripts to change forum UIs
github.com/wkrouse
31 comments
2 years ago
willthereader
89 points
14.
▲
Hacker News Toolbar: It would be great to have, but there's no API
discuss
14 years ago
willthefirst
1 points