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1.
▲
Basic skeletal animation with geometric algebra
jeremyong.com
36 comments
6 years ago
atomlib
170 points
2.
▲
Grokking big unfamiliar codebases
jeremyong.com
86 comments
3 years ago
ibobev
149 points
3.
▲
C++ Neural Network in a Weekend (2020)
jeremyong.com
16 comments
3 years ago
cpp_frog
140 points
4.
▲
Graphics Pipelines for Young Bloods
jeremyong.com
17 comments
5 years ago
ingve
136 points
5.
▲
The C++20 Naughty and Nice List for Game Devs
jeremyong.com
103 comments
3 years ago
todsacerdoti
132 points
6.
▲
Windows Memory Mapped File IO
jeremyong.com
15 comments
2 years ago
ibobev
63 points
7.
▲
Thoughts on the Cpp Graphics Proposal
jeremyong.com
1 comment
8 years ago
signa11
11 points
8.
▲
Thoughts on C++ Graphics proposal
jeremyong.com
1 comment
8 years ago
rptr_87
10 points
9.
▲
Basic skeletal animation with geometric algebra
jeremyong.com
1 comment
6 years ago
atomlib
4 points
10.
▲
Interviewing Graphics Programmers
jeremyong.com
discuss
3 years ago
ibobev
4 points
11.
▲
Learn to read dissasembly
jeremyong.com
discuss
12 years ago
fuzzybunny2
3 points
12.
▲
Getting Started in Computer Graphics
jeremyong.com
discuss
2 years ago
pjmlp
3 points
13.
▲
Getting Started in Computer Graphics
jeremyong.com
discuss
2 years ago
mariuz
3 points
14.
▲
Surface Gradient Bump Mapping Framework Overview
jeremyong.com
discuss
3 years ago
ibobev
3 points
15.
▲
How I Evaluate Game Engines
jeremyong.com
discuss
3 years ago
ibobev
3 points
16.
▲
Dual Quaternions for Mere Mortals
jeremyong.com
discuss
7 years ago
ninepoints
3 points
17.
▲
Interfacing Lua with templates in C++
jeremyong.com
discuss
12 years ago
fuzzybunny2
2 points
18.
▲
Evaluating Game Engines
jeremyong.com
discuss
3 years ago
oumua_don17
2 points
19.
▲
Show HN: A C++17 SIMD Implementation of Projective Geometric Algebra
jeremyong.com
discuss
6 years ago
banachtarski
2 points
20.
▲
Optimizing C++ by Avoiding Moves
jeremyong.com
discuss
7 years ago
ingve
2 points
21.
▲
Interfacing Lua With Templates in C++11
jeremyong.com
discuss
12 years ago
frostmatthew
1 points
22.
▲
Stop comparing programming languages with benchmarks
jeremyong.com
discuss
13 years ago
banachtarski
1 points
23.
▲
Thoughts on Chef
jeremyong.com
discuss
13 years ago
banachtarski
1 points
24.
▲
Lessons from 2012 from an engineer
jeremyong.com
discuss
13 years ago
banachtarski
1 points
25.
▲
Interviewing Graphics Programmers
jeremyong.com
discuss
2 years ago
ibobev
1 points
26.
▲
Getting Started in Computer Graphics
jeremyong.com
discuss
2 years ago
ibobev
1 points