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1.
▲
The 'Slow Code' Movement
ludions.com
discuss
17 years ago
zzkt
2 points
2.
▲
Lightmap Compression in the Witness
ludicon.com
1 comment
9 years ago
mmastrac
125 points
3.
▲
Hardware Image Compression
ludicon.com
15 comments
3 months ago
luu
73 points
4.
▲
Spark Texture Compression 1.2
ludicon.com
8 comments
a year ago
luu
33 points
5.
▲
Real-Time GPU Texture Compression in Three.js
ludicon.com
discuss
9 months ago
castano-ludicon
5 points
6.
▲
Metal Lossy Compression Format
ludicon.com
discuss
2 months ago
gok
4 points
7.
▲
Runtime Mipmap Generation
ludicon.com
discuss
4 months ago
ingve
3 points
8.
▲
GPU Texture Compression Everywhere
ludicon.com
discuss
a year ago
ibobev
3 points
9.
▲
BC1 Compression Revisited
ludicon.com
discuss
4 years ago
harporoeder
3 points
10.
▲
Rimworld releases Alpha 10 – introduces Joy System
ludeon.com
discuss
11 years ago
dalanmiller
2 points
11.
▲
Show HN: Real-time texture compression in Three.js
ludicon.com
discuss
9 months ago
castano-ludicon
2 points
12.
▲
Lightmap optimizations for iOS
ludicon.com
discuss
9 years ago
ingve
2 points
13.
▲
Rimworld Alpha 14 Preview, Going to Steam Greenlight
ludeon.com
discuss
10 years ago
zhynn
2 points
14.
▲
Rimworld Odyssey DLC will be released today
ludeon.com
discuss
a year ago
dimastopel
1 points
15.
▲
Spark: Real-Time GPU Texture Codecs
ludicon.com
discuss
2 years ago
goranmoomin
1 points
16.
▲
Irradiance Caching
ludicon.com
discuss
4 years ago
harporoeder
1 points
17.
▲
BC1 Compression Revisited
ludicon.com
discuss
4 years ago
ingve
1 points
18.
▲
Rimworld: The balancing process
ludeon.com
discuss
8 years ago
philo23
1 points
19.
▲
Preheat cache for grids (2009)
ludicon.com
discuss
9 years ago
hyperpallium
1 points