Opposite is also true, some lower-value places (like fruitstands, street vendors) don't accept card/contactless because they don't want to pay visa mastercard fee.
I have no numbers but I would guess at least 50% of non-cash transactions are still card/contactless. I wouldn't be surprised if this number is 90%.
I bought JuiceSSH too but I didn't use it that much. It's a shame they did what they did.
Jeez, it would drive me _up the wall_. Let's say I could somewhat justify the security concerns, but this seems like it severely hampers the ability to design the system. And it seems like a safety concern.
Providing errors are independent, it's better to have three subsystems with 99% reliability in a voting arrangement than one system with 99.9% reliability.
Otherwise, I can easily see teams doing parallel construction of the same techniques. So many developments seem to happen like this, due to everyone being primed by the same socio-technical environment...
Sometimes the solution is obvious, such that if you ask three engineers to solve it you’ll get three copies of the same solution, whereas that might not happen if they’re able to communicate.
I’m sure they knew what they were doing, but I wonder how they avoided that scenario.
Redundancy is a tool for reducing the probability of encountering statistical errors, which come from things like SEUs.
Dissimilarity is a tool for reducing the “probability” of encountering non-statistical errors — aka defects, bugs — but it’s a bit of a category error to discuss the probability of a non-probabilistic event; either the bug exists or it does not, at best you can talk about the state coverage that corresponds to its observability, but we don’t sample state space uniformly.
There has been a trend in the past few decades, somewhat informed by NASA studies, to favor redundancy as the (only, effective) tool for mitigating statistical errors, but to lean against heavy use of dissimilarity for software development in particular. This is because of a belief that (a) independent software teams implement the same bugs anyway and (b) an hour spent on duplication is better spent on testing. But at the absolute highest level of safety, where development hours are a relatively low cost compared to verification hours, I know it’s still used; and I don’t know how the hardware folks’ philosophy has evolved.
It’s essentially a very intentional trade-off between groupthink and the wisdom of crowds, but it lands on a very different point on that scale than most other systems.
Arguably the track record of Airbus’s fly-by-wire does them some justice for that decision.
By their very nature model predictive controllers operate in a world where not everything is perfectly modelled. Engineers do their best and whatever is left is the "error" the controller is trying to deal with.
Sort of like how you can balance a few pitchers of beer on a tray in your hand by remaining aware of the weight, even when people remove one! hahaha :)
These are indeed heavy computations. What I meant is that VoF is one additional equation to be solved besides the N-S equations (either filtered as in LES or Reynolds-averaged as in RANS), the energy equation, your turbulence model equations, and so on. Certainly, not instantaneous at all, but simply an additional "simple" model that we can hook into our current way of doing CFD.
So, my point was, sloshing is a problem that we know how to simulate, although certainly you need HPC resources. Though, looking at those 100k NVIDIA H100 Elon has, I guess they have them! :P
If it's no stronger than a sudden wind gust, it's just something the controller has to be able to take care of without a heads-up.
Then the next launch crashed due to slosh induced oscillation - and the one rocket after that had anti-slosh baffles. ;-)
Which is why we use wind tunnels, for example.